lamarrr / ashuraLinks
Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games
☆44Updated last week
Alternatives and similar repositories for ashura
Users that are interested in ashura are comparing it to the libraries listed below
Sorting:
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated 2 weeks ago
- Vulkan triangle in ~380 lines of code☆63Updated 2 months ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆79Updated 7 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆40Updated last week
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆122Updated 3 months ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆78Updated 4 years ago
- Single file DDS header encoder and decoder☆78Updated 3 months ago
- Vulkan template with light abstraction as a base for personal projects☆28Updated 8 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆80Updated 2 years ago
- Basic graphics samples using Magma library and Vulkan graphics API☆50Updated 2 weeks ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated last year
- An extension for the GLFW library for using WebGPU native.☆92Updated 3 months ago
- An abstraction layer for graphics APIs.☆208Updated this week
- Froggy OpenGL Engoodener☆151Updated 2 months ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆144Updated 3 weeks ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆106Updated 3 months ago
- 3D game engine using C++20 and Vulkan (WIP)☆127Updated last year
- Mini Spin-X Library☆51Updated last month
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆198Updated last year
- Silhouette and toon shading post-processing with Vulkan☆93Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆80Updated last year
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆100Updated last month
- Tiny DDS file loader☆47Updated 6 years ago
- Fresh game engine written in C☆51Updated 3 years ago
- Video game engine for High Performance Graphics (HPG) group project.☆15Updated 3 years ago
- Simple Vulkan ray tracing☆36Updated 5 months ago
- Yet another multiplatform C++ framework to make games☆81Updated last week