WindQAQ / MPM
Simulating on GPU using Material Point Method and rendering.
☆110Updated 6 years ago
Alternatives and similar repositories for MPM:
Users that are interested in MPM are comparing it to the libraries listed below
- 2D Material Point Method☆104Updated last year
- An open source GPU based SPH simulation with support for spatial adaptivity☆86Updated 5 years ago
- A physical engine used to simulate water,snow,sand.etc☆69Updated 4 years ago
- Optimization-based implicit material point method☆42Updated 4 months ago
- CIS 700-04 course project implementing the Material Point Method (MPM)☆13Updated 6 years ago
- ☆290Updated 4 years ago
- A research-oriented fluid solver for computer graphics☆55Updated last year
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆49Updated 8 years ago
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆52Updated last year
- ☆36Updated 6 years ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆75Updated 5 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆97Updated 4 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆116Updated last year
- Source code for paper "Visual Simulation of Soil-Structure Destruction with Seepage Flows" PACMCGIT(Proc. SCA2021)☆18Updated 3 weeks ago
- Source code for Eulerian Solid-Fluid Coupling☆18Updated 8 years ago
- Discrete shell energy, and its derivatives and Hessian.☆64Updated 6 months ago
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆51Updated 8 months ago
- ☆88Updated 6 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆88Updated 4 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 3 years ago
- Windows program implementing Smoothed Particle Hydrodynamics using CUDA and OpenGL. From 2009.☆26Updated 8 years ago
- A course on Smoothed Particle Hydrodynamics (SPH)☆181Updated last year
- Taichi demos☆92Updated 3 years ago
- A physical eigen to simulate free surface water☆31Updated 4 years ago
- A library for various continuous collision detection algorithms.☆58Updated 2 years ago
- A simple CUDA accelerated material point method simulation.☆10Updated 4 years ago
- Code for the Siggraph Asia 2020 submission☆45Updated 4 years ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆80Updated last year
- The finite element method for 3D elastic objects☆56Updated 4 years ago