kopaka1822 / ImageViewer
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
☆348Updated this week
Alternatives and similar repositories for ImageViewer:
Users that are interested in ImageViewer are comparing it to the libraries listed below
- An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. U…☆397Updated 2 months ago
- HBAO+☆201Updated 3 years ago
- ISPC Texture Compressor☆449Updated 4 months ago
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆217Updated 2 years ago
- A common standard for tangent space used in baking tools to produce normal maps.☆266Updated 6 months ago
- Conservative Morphological Anti-Aliasing 2.0☆148Updated 2 years ago
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆125Updated 2 weeks ago
- Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.☆149Updated 5 years ago
- Games for Windows and the DirectX SDK blog☆120Updated last week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆570Updated 3 months ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆180Updated 2 years ago
- A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files☆576Updated 10 months ago
- Stochastic Screen Space Reflections (SSSR)☆292Updated 2 years ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆747Updated 9 months ago
- Data Driven Rendering repository☆258Updated 3 years ago
- State of the art RDO BC1-7 GPU texture encoders☆192Updated last year
- Sample to show import and DirectX rendering for glTF files☆160Updated last year
- Combined Adaptive Compute Ambient Occlusion (CACAO)☆144Updated 3 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆631Updated 4 months ago
- ShaderX, GPU Pro, GPU Zen☆161Updated 2 months ago
- Chop 3D objects to meshlets☆426Updated 2 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆707Updated 9 months ago
- Render Pipeline Shaders SDK☆330Updated 9 months ago
- ☆365Updated 10 years ago
- GPU-based Forward+ renderer☆507Updated 5 years ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆161Updated last year
- Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifica…☆353Updated 4 years ago
- Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)☆111Updated 2 years ago
- AMD Forward+ sample based on DirectX 11☆137Updated 8 years ago
- A simple C++ library for converting equirectangular hdri environment maps to cubemap images☆13Updated 3 years ago