jeremyong / kleinLinks
P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library
☆774Updated 10 months ago
Alternatives and similar repositories for klein
Users that are interested in klein are comparing it to the libraries listed below
Sorting:
- Realtime Math☆760Updated 2 months ago
- Versor Geometric Algebra Library☆307Updated 7 months ago
- C++ library strictly wrapping OpenGL objects.☆546Updated 2 months ago
- linalg.h is a single header, public domain, short vector math library for C++☆915Updated last year
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,285Updated 4 months ago
- Geometric Algebra Library☆100Updated 5 years ago
- single-file C libraries from Philip Allan Rideout☆908Updated 2 years ago
- Immediate mode rendering and 3d gizmos.☆1,246Updated last month
- Dynamic AABB trees in C++ with support for periodic systems.☆333Updated 4 years ago
- Circle C++ shaders☆489Updated 3 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,105Updated 3 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆532Updated last year
- C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.☆967Updated last month
- A procedural geometry generation library for C++11☆224Updated 2 years ago
- A modern C++ BVH construction and traversal library☆1,056Updated last week
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆517Updated 3 years ago
- Single-header dependency-free BVH construction and traversal library.☆941Updated this week
- Math library using HLSL syntax with multiplatform SIMD support☆891Updated this week
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆851Updated 2 months ago
- Fast O(1) offset allocator with minimal fragmentation☆837Updated last year
- Lightweight, multi-platform, data-oriented game engine.☆907Updated last year
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆327Updated 5 years ago
- Meta loader for Vulkan API☆1,535Updated last week
- A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.☆292Updated last year
- Single-header minimalistic pragmatic GPU font rendering library.☆369Updated last week
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆712Updated 2 years ago
- Fast, header-only polygon triangulation☆912Updated 5 months ago
- Lighthouse 2 framework for real-time ray tracing☆856Updated last year
- Examples and demos for the Vulkan C++ API☆355Updated 8 months ago
- My personal Vulkan renderer☆1,702Updated last week