C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
☆1,042Jul 27, 2026Updated 3 months ago
Alternatives and similar repositories for Terathon-Math-Library
Users that are interested in Terathon-Math-Library are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆207May 17, 2025Updated last year
- P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library☆801Aug 2, 2024Updated 2 years ago
- Open Game Engine Exchange☆98May 17, 2025Updated last year
- Open Data Description Language☆78May 17, 2025Updated last year
- Header-only dependency-free BVH construction and traversal library.☆1,228Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 3D engine with modern graphics☆7,330Updated this week
- Immediate mode rendering and 3d gizmos.☆1,297Sep 14, 2025Updated last year
- Realtime Math☆802Updated this week
- A minimalist and easy to use graphics API.☆526Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆8,751Oct 14, 2026Updated 2 weeks ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,162Oct 3, 2026Updated 3 weeks ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,932Feb 21, 2024Updated 2 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆138May 18, 2026Updated 5 months ago
- ☆747Mar 2, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,045Sep 29, 2026Updated last month
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,789Aug 27, 2026Updated 2 months ago
- Fast O(1) offset allocator with minimal fragmentation☆1,083Apr 30, 2024Updated 2 years ago
- My personal Vulkan renderer☆1,968Updated this week
- Open source c++ skeletal animation library and toolset☆3,086Aug 1, 2026Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆2,023Feb 2, 2026Updated 8 months ago
- A Vulkan renderer written from scratch on stream☆1,794Oct 9, 2026Updated 3 weeks ago
- Lighthouse 2 framework for real-time ray tracing☆875Apr 26, 2024Updated 2 years ago
- Geometric Algebra Library☆108Nov 30, 2019Updated 6 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,195Updated this week
- Library of cubic spline utilities☆339Apr 9, 2026Updated 6 months ago
- Advanced Vulkan rendering engine prototype☆649Jun 20, 2024Updated 2 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Esoterica Engine☆1,866Updated this week
- Data Driven Rendering repository☆299Dec 20, 2021Updated 4 years ago
- Mathematica packages for geometric algebra.☆50Sep 6, 2026Updated last month
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆384Jun 19, 2022Updated 4 years ago
- revisiting a known normal transformation in computer graphics☆330Jul 21, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆12,030Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Chop 3D objects to meshlets☆457Nov 29, 2022Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,043Jun 7, 2026Updated 4 months ago
- Animation Compression Library☆1,599Nov 26, 2025Updated 11 months ago
- Versor Geometric Algebra Library☆327Nov 3, 2025Updated 11 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year