C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
☆1,033Jul 27, 2026Updated last month
Alternatives and similar repositories for Terathon-Math-Library
Users that are interested in Terathon-Math-Library are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆207May 17, 2025Updated last year
- P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library☆802Aug 2, 2024Updated 2 years ago
- Open Game Engine Exchange☆97May 17, 2025Updated last year
- Single-header dependency-free BVH construction and traversal library.☆1,170Updated this week
- 3D engine with modern graphics☆7,212Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Open Data Description Language☆77May 17, 2025Updated last year
- Immediate mode rendering and 3d gizmos.☆1,297Sep 14, 2025Updated 11 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,284Updated this week
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆137May 18, 2026Updated 3 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,152Jul 27, 2026Updated last month
- A minimalist and easy to use graphics API.☆527Updated this week
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,026Aug 6, 2026Updated 3 weeks ago
- Realtime Math☆797Jun 23, 2026Updated 2 months ago
- ☆743Mar 2, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Chop 3D objects to meshlets☆454Nov 29, 2022Updated 3 years ago
- Advanced Vulkan rendering engine prototype☆649Jun 20, 2024Updated 2 years ago
- My personal Vulkan renderer☆1,938Aug 15, 2026Updated 2 weeks ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,643Updated this week
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,925Feb 21, 2024Updated 2 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆843Dec 8, 2025Updated 8 months ago
- Fast O(1) offset allocator with minimal fragmentation☆1,057Apr 30, 2024Updated 2 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆343Aug 24, 2023Updated 3 years ago
- Open source c++ skeletal animation library and toolset☆2,919Aug 1, 2026Updated 3 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,116Updated this week
- Data Driven Rendering repository☆296Dec 20, 2021Updated 4 years ago
- Lighthouse 2 framework for real-time ray tracing☆870Apr 26, 2024Updated 2 years ago
- Library of cubic spline utilities☆337Apr 9, 2026Updated 4 months ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆11,472Updated this week
- Rust & Vulkan test projects☆409May 12, 2022Updated 4 years ago
- Esoterica Engine☆1,796Updated this week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,017Aug 7, 2025Updated last year
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,036Jun 7, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆384Jun 19, 2022Updated 4 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,974Feb 2, 2026Updated 6 months ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆706Nov 11, 2024Updated last year
- Physically-based CPU and GPU ray-tracer☆371Updated this week
- A modern C++ BVH construction and traversal library☆1,170May 9, 2026Updated 3 months ago
- Geometric Algebra Library☆107Nov 30, 2019Updated 6 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆4,008Aug 8, 2026Updated 3 weeks ago