Erkaman / vulkan_minimal_compute
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
☆723Updated last year
Alternatives and similar repositories for vulkan_minimal_compute:
Users that are interested in vulkan_minimal_compute are comparing it to the libraries listed below
- ☆875Updated 3 years ago
- Anvil is a cross-platform framework for Vulkan☆598Updated 10 months ago
- Vulkan compute for people☆350Updated last year
- ☆1,170Updated this week
- Experimental High Level Framework for Vulkan☆330Updated 6 years ago
- Tools to aid in Vulkan development☆700Updated this week
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆681Updated 8 years ago
- Clspv is a compiler for OpenCL C to Vulkan compute shaders☆668Updated this week
- My personal Vulkan renderer☆1,676Updated last week
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,301Updated 2 years ago
- Meta loader for Vulkan API☆1,486Updated last week
- Examples and demos for the Vulkan C++ API☆351Updated 6 months ago
- VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.☆890Updated last year
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,192Updated last week
- Easy to integrate Vulkan memory allocation library☆2,832Updated last week
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆845Updated last week
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,081Updated last year
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Updated 8 years ago
- Code repository for Vulkan Cookbook by Packt☆855Updated 2 years ago
- **Deprecated repository** for Vulkan loader and validation layers☆411Updated 6 years ago
- Vulkan best practice for mobile developers☆662Updated 8 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,947Updated this week
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆549Updated this week
- C++ library strictly wrapping OpenGL objects.☆542Updated last week
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆533Updated 10 months ago
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆869Updated last year
- A Vulkan renderer written from scratch on stream☆1,477Updated 2 weeks ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆445Updated last week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆760Updated 3 weeks ago
- Vulkan library oriented on high speed rendering☆294Updated 6 years ago