Real-time Direct3D 12 path tracer
☆386Oct 25, 2025Updated 8 months ago
Alternatives and similar repositories for ZetaRay
Users that are interested in ZetaRay are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆316Updated this week
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆590Jun 14, 2026Updated 2 weeks ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆841Dec 8, 2025Updated 6 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆998Aug 7, 2025Updated 10 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆755Oct 19, 2025Updated 8 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- DirectX 12 Renderer☆371Jun 22, 2021Updated 5 years ago
- Embeddable physically based renderer☆526May 24, 2026Updated last month
- D3D12 Rendering Engine☆405Sep 7, 2025Updated 9 months ago
- Ray tracing glTF scene with Vulkan☆612Sep 29, 2025Updated 9 months ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆517Jul 20, 2025Updated 11 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆476May 1, 2026Updated 2 months ago
- Personal hobby project to experiment with various rendering techniques.☆794Apr 19, 2026Updated 2 months ago
- Modern cross-platform graphics engine written in C++☆542Jun 8, 2026Updated 3 weeks ago
- DX12 Path Tracer with ShaderToy interop☆46Jan 13, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- GPU Raytracer from scratch in C++/CUDA☆971Jul 21, 2022Updated 3 years ago
- Physically-based CPU and GPU ray-tracer☆375Jun 16, 2026Updated 2 weeks ago
- My toy engine, mainly for rendering experiment and prototyping.☆315Feb 24, 2026Updated 4 months ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆724Jul 6, 2025Updated 11 months ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- Real-time Global Illumination with Vulkan Ray Tracing API☆100Dec 15, 2022Updated 3 years ago
- Sandbox for graphics paper implementation☆250Aug 2, 2025Updated 11 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆402Updated this week
- Vulkan implementation of ReSTIR☆195May 21, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,048Feb 9, 2024Updated 2 years ago
- Simple Open-source Ray Tracer☆909May 22, 2026Updated last month
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆222May 21, 2025Updated last year
- NVIDIA Real-time Denoising (NRD) library☆796Jun 22, 2026Updated last week
- My path tracer☆531Jun 25, 2023Updated 3 years ago
- Real-time path tracing library and sample☆983Mar 19, 2026Updated 3 months ago
- ☆43Apr 27, 2022Updated 4 years ago
- Realtime GPU path tracer based on D3D12 and Vulkan☆345May 24, 2026Updated last month
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆184Nov 1, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A modern C++ game engine. Realtime ray tracing, clustered shading, visual editor, C# scripting and more☆537Updated this week
- Yet Another Vulkan Engine☆497Mar 28, 2026Updated 3 months ago
- Physically based renderer with Path Tracing and Photon Mapping.☆379Mar 11, 2022Updated 4 years ago
- ☆118Jan 18, 2024Updated 2 years ago
- A rendergraph-based graphical framework for Vulkan☆809Jun 22, 2025Updated last year
- Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )☆339May 15, 2024Updated 2 years ago
- 3D Game Engine☆217Nov 12, 2025Updated 7 months ago