HardCoreCodin / SlimTracinLinks
Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
☆62Updated 3 years ago
Alternatives and similar repositories for SlimTracin
Users that are interested in SlimTracin are comparing it to the libraries listed below
Sorting:
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- Cute little physics engine.☆63Updated 8 years ago
- 3D Game Engine☆21Updated 10 months ago
- Yet another multiplatform C++ framework to make games☆85Updated 2 weeks ago
- A featureful realtime 3D software render☆27Updated 7 years ago
- mini libraries / experimental tools and reusable snippets☆88Updated 6 months ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Single header "no-allocation" KTX/DDS file reader☆135Updated 2 months ago
- Single file library for vertex cache optimisation of triangles.☆67Updated 8 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Updated 3 years ago
- ☆76Updated 2 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Fresh game engine written in C☆51Updated 3 years ago
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 3 years ago
- 3D render engine written in C with Vulkan☆18Updated last year
- A simple and straightforward package manager for games.☆13Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Minimal C11 game libraries☆54Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- Builds atlas texture from a bunch of input images.☆73Updated 5 years ago
- Experimenting with a new version of my Pixie game dev library☆76Updated 2 years ago
- C Unicode/OpenType Library☆51Updated 10 months ago
- SIMD HAL header-only library☆61Updated 9 months ago
- A High Quality SIMD BC1 Encoder☆131Updated 3 years ago
- ☆26Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆71Updated 2 months ago
- Hobby software rasterizer.☆72Updated 5 years ago