MoonsideGames / MoonWorksLinks
A free cross-platform game development framework.
☆264Updated 3 weeks ago
Alternatives and similar repositories for MoonWorks
Users that are interested in MoonWorks are comparing it to the libraries listed below
Sorting:
- Entity Component System (ECS) framework made in C#.☆228Updated last month
- ☆151Updated 5 months ago
- A small C# game framework☆679Updated last week
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆126Updated 6 months ago
- Samples for the C# Foster Framework☆42Updated 2 months ago
- XNA re-imagined.☆94Updated 7 months ago
- A Raylib-cs integration with DearImGui☆87Updated 2 months ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆501Updated this week
- An ImGui SDL GPU implementation in C#☆45Updated 5 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆121Updated 2 months ago
- a simple cross-platform game framework made in C# dotnet core☆319Updated last year
- A Monogame Content Pipeline enhancer.☆218Updated 9 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆188Updated last month
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆44Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆276Updated this week
- A .NET Library For Reading Aseprite Files.☆75Updated 2 weeks ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 8 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆164Updated 5 years ago
- KNI is a cross-platform C# game framework.☆216Updated last week
- A fast, Cross-platform .NET 9 C# 13 game engine.☆128Updated 2 weeks ago
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆61Updated 2 months ago
- Monogame importer, renderer and code generator for LDtk Level editor☆99Updated last month
- UI library for MonoGame.☆194Updated 9 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆66Updated 2 years ago
- 📚 A .NET library for loading Tiled maps and tilesets☆57Updated 3 months ago
- Code for the Ludum Dare 53 entry, "Neo City Express".☆154Updated last year
- 2D collision detection system.☆154Updated last month
- Foxes made Monogame easy.☆436Updated last month
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 7 months ago