NotNotTech / Raylib-CsLoLinks
autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
☆127Updated 11 months ago
Alternatives and similar repositories for Raylib-CsLo
Users that are interested in Raylib-CsLo are comparing it to the libraries listed below
Sorting:
- A Raylib-cs integration with DearImGui☆95Updated 6 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆136Updated 7 months ago
- ☆168Updated 9 months ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆131Updated 2 months ago
- XNA re-imagined.☆94Updated 11 months ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆50Updated last year
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- UI library for MonoGame.☆201Updated 2 weeks ago
- KNI is a cross-platform C# game framework.☆274Updated 2 weeks ago
- Flexible layout tool for creating UI on any platform☆343Updated last week
- 2D collision detection system.☆173Updated last month
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆137Updated 2 weeks ago
- .Net 10 (.Net 8+) webassembly starter project using raylib-cs nuget 7.0.2 and raylib 5.5☆37Updated 3 weeks ago
- Shape rendering library for MonoGame.☆78Updated this week
- A free cross-platform game development framework.☆307Updated last week
- A .NET Library For Reading Aseprite Files.☆88Updated 5 months ago
- A superset of ImGuiNet with additional components designed for Monogame☆91Updated last year
- Foxes made Monogame easy.☆443Updated 4 months ago
- An ImGui.NET wrapper for Monogame☆63Updated 2 years ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆108Updated last month
- A Monogame Content Pipeline enhancer.☆226Updated last year
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆48Updated 7 months ago
- A fast, Cross-platform .NET 10 C# 14 Render Framework.☆126Updated this week
- Polling input library for MonoGame.☆64Updated last year
- Entity Component System (ECS) framework made in C#.☆246Updated last month
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆64Updated last month
- Simple 2D & 3D Game Framework with C# and OpenGL☆66Updated 9 months ago
- C# port of https://github.com/memononen/fontstash☆321Updated 2 weeks ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆46Updated 3 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆201Updated last month