Lajbert / MonolithEngine
A small, lightweight 2D video game engine based on MonoGame. Currently not under development.
☆65Updated 2 years ago
Alternatives and similar repositories for MonolithEngine:
Users that are interested in MonolithEngine are comparing it to the libraries listed below
- Monogame importer, renderer and code generator for LDtk Level editor☆96Updated 6 months ago
- UI library for MonoGame.☆187Updated 6 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 4 months ago
- A .NET Library For Reading Aseprite Files.☆61Updated 6 months ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated last month
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆38Updated 7 months ago
- Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.☆60Updated 7 months ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆18Updated last year
- Polling input library for MonoGame.☆61Updated 9 months ago
- Shape rendering library for MonoGame.☆51Updated last week
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 2 weeks ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆50Updated 11 months ago
- XNA re-imagined.☆94Updated 3 months ago
- Quick 2D game development tutorials using MonoGame.☆100Updated 7 months ago
- Some quick examples to show how to use HLSL shaders in MonoGame☆35Updated 4 months ago
- Cross-platform C# FMOD wrapper.☆122Updated 5 months ago
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆29Updated 4 years ago
- An ImGui.NET wrapper for Monogame☆60Updated last year
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆46Updated 3 weeks ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆151Updated 7 months ago
- 2d game making framework built on top of SFML.Net☆54Updated 5 years ago
- A MonoGame port of a great pixel planet generator from Deep-Fold☆61Updated 4 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated last year
- Easy-to-use 2D primitives☆54Updated 4 years ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆178Updated 6 months ago
- Animated User Interface library for Monogame☆73Updated 5 years ago
- Simple helper for creating sprite based animations for Monogame.☆31Updated 5 years ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆156Updated 4 years ago
- A Raylib-cs integration with DearImGui☆75Updated 3 months ago