A single-header C++ library of angle-based flattening algorithms
☆60Jul 25, 2026Updated last month
Alternatives and similar repositories for OpenABF
Users that are interested in OpenABF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆42Nov 13, 2020Updated 5 years ago
- ☆17Jan 5, 2018Updated 8 years ago
- Least squares conformal mapping implemented in C++☆117Aug 2, 2020Updated 6 years ago
- auto UV mapping for triangular mesh☆41Jun 12, 2016Updated 10 years ago
- Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation☆32Dec 22, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Single Shot Super-Resolution with Shape from Shading using Opt-Solver and GPU acceleration☆15Jan 7, 2020Updated 6 years ago
- A window implementing DICOM store and query/retrieve SCU☆15Feb 6, 2024Updated 2 years ago
- gbs is a c++ header library to build and manage NURBS, some optional module are used for visualization and export. This library is compat…☆46Jun 21, 2026Updated 2 months ago
- Correlation Clustering on weighted mesh under an anisotropic metric☆53Jul 29, 2019Updated 7 years ago
- ☆851Jun 21, 2023Updated 3 years ago
- Implementation of the paper: "Adaptive Remeshing for Real-Time Mesh Deformation"☆27Nov 16, 2022Updated 3 years ago
- Parameterization assignment for Geometry Processing course☆162Oct 31, 2022Updated 3 years ago
- ☆15Jan 5, 2018Updated 8 years ago
- ☆18Dec 18, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- "As-Rigid-As-Possible Shape Manipulation" & "Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening" source code☆37Jul 10, 2019Updated 7 years ago
- Static/Dynamic Filter for Mesh Geometry☆62Aug 13, 2020Updated 6 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆109Jul 10, 2023Updated 3 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Nov 18, 2021Updated 4 years ago
- A C++ implementation of spherical harmonic map☆29Jun 6, 2022Updated 4 years ago
- Sharp3D.Math math library☆11Nov 17, 2017Updated 8 years ago
- Convert Mesh data to surface data☆29Jun 13, 2019Updated 7 years ago
- GPU-accelerated triangle mesh processing☆353Updated this week
- a programming library with geometric algorithms☆2,500Updated this week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- As-Rigid-As-Possible Surface Deformation, an iterative mesh processing scheme in which the shape is stretched or sheared while the local …☆16Feb 17, 2022Updated 4 years ago
- Matlab implementation of T-Splines and T-Spline surface skinning.☆19Feb 28, 2018Updated 8 years ago
- flatten 3d triangulated surfaces to 2d☆11Sep 3, 2017Updated 8 years ago
- Code for the paper "Developable Approximation via Gauss Image Thinning"☆14Jul 8, 2021Updated 5 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆316May 17, 2024Updated 2 years ago
- Data loaders for various deep learning datasets☆17Jun 10, 2023Updated 3 years ago
- As-rigid-as-possible face deformation☆12Apr 18, 2014Updated 12 years ago
- Parallel and Scalable Heat Methods for Geodesic Distance Computation☆32Mar 31, 2019Updated 7 years ago
- Adaptive feature-preserving remeshing using libigl.☆24Dec 23, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Jan 3, 2021Updated 5 years ago
- MeshToCad_Surface(IGES) IGES☆18Sep 14, 2024Updated last year
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Feb 16, 2020Updated 6 years ago
- An Interactive Tool for Cage-Based Deformations☆36Oct 24, 2018Updated 7 years ago
- ☆11May 2, 2022Updated 4 years ago
- Implicit Hierarchical B-Splines Surface Reconstruction based on Octree Distance Field☆31Aug 30, 2017Updated 9 years ago
- Isotropic Remeshing of Triangulated Surface☆102Dec 8, 2022Updated 3 years ago