π π π Skeletal animation in a clean and unified structure for easy use
β20Oct 5, 2023Updated 2 years ago
Alternatives and similar repositories for Skelan
Users that are interested in Skelan are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Skeletal animation tutorial project written in C++, OpenGL and GLSL.β16Jan 16, 2019Updated 7 years ago
- Small openGL demo program with purely-procedural grass generationβ10Nov 10, 2016Updated 9 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.β13Jan 1, 2019Updated 7 years ago
- Invk - Inverse Kinematics Library with Quaternionsβ30Nov 24, 2025Updated 9 months ago
- A small realtime software rendering libraryβ17May 25, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean β’ AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A sample implementation of Screen Space Deferred Decals using OpenGL.β35Dec 13, 2019Updated 6 years ago
- A Forth J1 emulator in Cβ14Nov 25, 2025Updated 9 months ago
- Small Renderer using OpenGL and Vulkan API graphics. IN-DEVELOPMENTβ19Mar 17, 2017Updated 9 years ago
- Personal OpenGL C++ Game Engine Projectβ23Jul 30, 2026Updated last month
- AlexForth for 6809 processorβ10Jun 2, 2024Updated 2 years ago
- Forth-like interactive programming environment for 8086+ PCsβ17Jun 2, 2026Updated 3 months ago
- A minimal prototype implementing virtual texturingβ23Aug 22, 2026Updated last week
- Javascript port of Chuck Moore's colorForthβ10Jan 7, 2020Updated 6 years ago
- OpenGL ES 2.0 soft rendering pipeline implemented in C++.β11Aug 15, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A raytracer written in Forthβ11Oct 28, 2017Updated 8 years ago
- Debian root filesystems for multiple architecturesβ14Apr 3, 2021Updated 5 years ago
- Source and public feature and bug reporting for Euclideon Vault Clientβ14Feb 20, 2025Updated last year
- Post4 is an indirect threaded Forth interpreter written in C.β14Jun 20, 2026Updated 2 months ago
- 3D model Editor in DirectXβ16Mar 29, 2026Updated 5 months ago
- Low level forth like language for writing canvas applicationsβ14Jan 11, 2024Updated 2 years ago
- EventSystem - an event-callback system based on C++11β17Aug 22, 2025Updated last year
- Various programming experiments written in x86_64 assembly language.β14Sep 28, 2016Updated 9 years ago
- β23Dec 24, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- nano 3d is a small modern software rasterizerβ13Mar 11, 2018Updated 8 years ago
- a forthβ12Feb 9, 2025Updated last year
- Text rendering library for OpenGL / OpenGL ESβ11Feb 21, 2022Updated 4 years ago
- Complete SDL2, SDL_image, SDL_mixer and SDL_ttf Bindings for Gforth with Examples.β10Jan 6, 2024Updated 2 years ago
- Ocean Simulation Based on a Model By Keith Lantz (https://www.keithlantz.net/)β29Aug 20, 2026Updated 2 weeks ago
- Hybrid raycast/mesh OpenGL voxel rendererβ10Jun 3, 2025Updated last year
- Cross-platform 3D game engineβ10Jun 11, 2018Updated 8 years ago
- OpenGL 4.3 / DirectX 11 3D Graphics Engineβ12May 25, 2021Updated 5 years ago
- Port(s) of the OpenEmulator NTSC/PAL GPU shaderβ10May 6, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A voxel engineβ17Apr 5, 2025Updated last year
- A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define β¦β18Updated this week
- OpenGL-based game engine made for real-time generating tree models.β10Apr 27, 2020Updated 6 years ago
- A versatile rendering engine designed with an API-agnostic architectureβ23Sep 25, 2025Updated 11 months ago
- A 3D viewer for wavefront (.obj) files using OpenGL without immediate mode and GLUT.β10Jul 27, 2024Updated 2 years ago
- β11Mar 5, 2024Updated 2 years ago
- A sample demonstrating ragdoll physics using Nvidia PhysX.β31Apr 17, 2020Updated 6 years ago