harry7557558 / Graphics
Source files for my experiments not limited to computer graphics.
☆11Updated last week
Alternatives and similar repositories for Graphics:
Users that are interested in Graphics are comparing it to the libraries listed below
- Procedural 3D mesh generation tool☆17Updated 6 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated 9 months ago
- ☆37Updated 8 months ago
- Javascript Tetrahedral FEM Simulation☆39Updated last year
- Minimal ray-traced game engine with gravity affected rays☆23Updated 3 years ago
- A position-based physics engine☆15Updated 2 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆27Updated last year
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆19Updated 4 years ago
- GLSL Raytracer☆11Updated 10 years ago
- Study of differential geometry with Rust + WebGL☆16Updated last year
- ☆25Updated 5 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆36Updated 3 weeks ago
- ☆15Updated 2 years ago
- A WebGL-based real-time fluid solver.☆20Updated 7 years ago
- ☆14Updated 7 years ago
- Raytracing Study☆14Updated 7 months ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 5 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- OBJ model to 3D transparent texture converter☆39Updated 3 years ago
- A Simple and flexible half edge data structure☆16Updated 3 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆9Updated 4 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated 7 months ago
- Pathed: An educationally-motivated physically-based path tracer☆21Updated 2 years ago
- Catmull-Clark subdivision surface deformation tool.☆12Updated 7 years ago
- ☆27Updated 10 months ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆38Updated last year
- GPU-accelerated math function graphers in web browsers, both 3D and 2D.☆29Updated 3 weeks ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated last year