upf-gti / wgpuEngineLinks
C++ WebGPU based Multiplatform 3D Engine
☆65Updated 2 weeks ago
Alternatives and similar repositories for wgpuEngine
Users that are interested in wgpuEngine are comparing it to the libraries listed below
Sorting:
- Proposal for adding rigid body dynamics extension to glTF☆54Updated 2 weeks ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆67Updated 6 years ago
- Nabla's Tests and Examples source code☆62Updated this week
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Updated 4 years ago
- The render portion of Sample Viewer (glTF-Sample-Viewer)☆75Updated this week
- Dawn Native WebGPU Examples☆28Updated last month
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆87Updated last year
- Physical based rendering with Vulkan using glTF 2.0 models☆24Updated last year
- ☆40Updated 9 months ago
- ☆44Updated 5 years ago
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Updated 7 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆79Updated last year
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Updated 5 years ago
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆63Updated 4 months ago
- Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AV…☆62Updated 5 years ago
- Temporal Antialiasing on top of Three.js☆24Updated 8 years ago
- The accompanying code of the Learn WebGPU C++ programming guide☆162Updated 5 months ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆78Updated last year
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- OpenGL Renderer w/ FrameGraph☆115Updated 11 months ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆89Updated 4 months ago
- A WebGL2 Enterprise PBR sample renderer☆149Updated 3 years ago
- Real-Time Ocean Animation with Gerstner Waves☆73Updated last year
- A 3D rasterizer/path tracing engine☆21Updated last month
- WebGPU rendering experiments☆115Updated 2 years ago
- SPIR-V Code Generator / Graph Editor GUI☆67Updated 4 years ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆43Updated last year
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Demo of Geometry Clipmap technique for terrain LOD rendering☆21Updated 4 years ago
- OpenGL rendering framework.☆27Updated 3 years ago