C++ WebGPU based Multiplatform 3D Engine
☆67Jan 25, 2026Updated last month
Alternatives and similar repositories for wgpuEngine
Users that are interested in wgpuEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A pure JavaScript library to create web editor interfaces and components.☆18Feb 28, 2026Updated 3 weeks ago
- ☆21Oct 8, 2025Updated 5 months ago
- Inverse Kinematics solvers for threejs. Implementation of different algorithms: CCD, FABRIK and a mix of both.☆21Jan 12, 2026Updated 2 months ago
- Animation and pose retargeting solver for 3D humanoid characters using Threejs.☆40Sep 4, 2025Updated 6 months ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 2 years ago
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated last month
- Node-Based Shader Editor:☆13Apr 16, 2025Updated 11 months ago
- A wrapper project to interface CUDA implementation of SPH liquid simulation with UE4☆12Jun 29, 2020Updated 5 years ago
- Node editor for tsl 📝☆32Jan 11, 2026Updated 2 months ago
- Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)☆58Feb 1, 2023Updated 3 years ago
- A UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators☆24Dec 1, 2025Updated 3 months ago
- RavEngine sample programs☆41Jul 25, 2025Updated 7 months ago
- ☆14Nov 25, 2023Updated 2 years ago
- Builds Dawn on Linux and macOS as one single easier-to-use library☆29Dec 5, 2021Updated 4 years ago
- WebGPU RTX☆14Dec 6, 2022Updated 3 years ago
- Dawn, WebGPU implementation, with CocoaPod & CMakeList☆13Dec 19, 2019Updated 6 years ago
- ☆13Nov 6, 2020Updated 5 years ago
- Three.js Character Animation Example and Tools.3D Character is using ManuelBastioniLAB☆13Mar 25, 2019Updated 6 years ago
- A basic geometry C++ library for 2D and 3D applications☆98Dec 8, 2024Updated last year
- Dawn Native WebGPU Examples☆28Dec 22, 2025Updated 3 months ago
- A simple, template literals-based preprocessor for WGSL shaders☆65Dec 7, 2023Updated 2 years ago
- Deferred Renderer using Vulkan☆16May 19, 2022Updated 3 years ago
- A mouse module for LÖVR☆23May 22, 2025Updated 10 months ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- ☆25May 17, 2024Updated last year
- Jai bindings for the sokol headers (https://github.com/floooh/sokol)☆13Mar 3, 2026Updated 3 weeks ago
- CasCADe 4D visualization system for virtual construction planning☆15Feb 13, 2021Updated 5 years ago
- A micro packet ray tracer☆14Oct 24, 2017Updated 8 years ago
- An VR game about saving a bunch of little pigs swimming on the shore of a beach☆15Oct 27, 2023Updated 2 years ago
- Unreal Plugin to add SquirrelNoise5☆10Aug 23, 2025Updated 7 months ago
- A WebGPU Isosurface Raycaster☆15Jun 4, 2024Updated last year
- A source code of "Kittens' Maze", a free to play game developed in Unreal Engine 4☆10Apr 10, 2021Updated 4 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆15Feb 13, 2026Updated last month
- load and render gltf with regl☆12Jan 25, 2018Updated 8 years ago
- Simple library for embedding static resources into C++ binaries using CMake☆93Jul 15, 2025Updated 8 months ago
- An experimental game engine.☆192Aug 29, 2025Updated 6 months ago
- Example for importing FastNoise2 into UE4☆12Mar 18, 2023Updated 3 years ago
- ☆18Feb 19, 2026Updated last month
- The accompanying code of the Learn WebGPU C++ programming guide☆165Sep 5, 2025Updated 6 months ago