hamish-milne / UnityShaderCompilerLinks
Interface and experiments with Unity's shader compiler
☆42Updated 10 years ago
Alternatives and similar repositories for UnityShaderCompiler
Users that are interested in UnityShaderCompiler are comparing it to the libraries listed below
Sorting:
- Optimizing Lightmap seams in Unity with stitching.☆41Updated 5 years ago
- Forward Plus rendering system for Unity☆75Updated 7 years ago
- ☆49Updated 8 years ago
- Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.☆57Updated 5 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 4 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- Off Screen Particle Rendering system for Unity☆88Updated 3 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Texture2D.EncodeToTGA (Unity)☆28Updated 6 years ago
- Texture compressions for Unity inspired by ChromaPack.☆37Updated 8 years ago
- ☆39Updated 10 years ago
- ☆61Updated 5 years ago
- [Unity] Report System for Asset Import Settings☆46Updated 4 years ago
- Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.☆22Updated 6 years ago
- Reflection based heap shapshot tool for Unity game engine☆110Updated 7 years ago
- Implement shadow mapping technique for unity.☆17Updated 9 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the origin…☆67Updated 8 years ago
- Unity Native Plugin for ACL☆63Updated 7 months ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- some lighting brdf model in unity3D☆21Updated 6 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆111Updated 2 years ago
- Clearly Screen Space Reflection!☆80Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 7 years ago
- Occlusion culling for Unity☆38Updated 5 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆45Updated 7 years ago
- Unity Systrace Plugin for Android☆70Updated 6 years ago
- Unity实现链表半透明排序☆25Updated 5 years ago