Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.
☆22Dec 6, 2018Updated 7 years ago
Alternatives and similar repositories for profiler-snapshot-tool
Users that are interested in profiler-snapshot-tool are comparing it to the libraries listed below
Sorting:
- Capture Unity profile data to the Trace Event Format using the Unity Profiler Plugin API☆23Feb 15, 2021Updated 5 years ago
- Universe Language☆27Dec 8, 2022Updated 3 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- Plugin unity3D to edit prefabs on separate scene.☆18Apr 18, 2018Updated 7 years ago
- Example code using the Prefab API☆100Aug 20, 2019Updated 6 years ago
- Unity单例模块,支持Editor和Runtime,简单可靠,独立于场景。自带可视化窗口☆26Jun 29, 2023Updated 2 years ago
- The Blackmagic Video package helps you leverage video capture cards from Blackmagic Design to input and output pro-grade video and audio …☆31Jan 19, 2024Updated 2 years ago
- 关于Unity Shader的一些心得体会~☆17Aug 3, 2019Updated 6 years ago
- It's an editor util helps Unity developer to do data centralization.☆10Jan 8, 2019Updated 7 years ago
- The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performanc…☆125Oct 2, 2023Updated 2 years ago
- Tool to dump memory to text files for inspection☆104Dec 16, 2016Updated 9 years ago
- 在Unity中制作魔兽世界的尝试。☆16Aug 15, 2023Updated 2 years ago
- 基于LuaFramework_UGUI和xLua的UI框架☆25Feb 22, 2017Updated 9 years ago
- Unity GPU Instancing☆46Mar 21, 2019Updated 7 years ago
- real-time grass rendering based on GPU instancing☆24Nov 23, 2022Updated 3 years ago
- aubio for .NET☆13Jan 10, 2022Updated 4 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Mar 16, 2021Updated 5 years ago
- 数据驱动的新手引导系统☆26Dec 8, 2016Updated 9 years ago
- Demo集合☆34Jul 1, 2018Updated 7 years ago
- ☆13Nov 29, 2015Updated 10 years ago
- hair☆13Dec 28, 2018Updated 7 years ago
- A sample Unity project that takes imported MagicaVoxel OBJ meshes and splits them into separate meshes based on their voxel color.☆20Sep 11, 2017Updated 8 years ago
- ☆25Aug 15, 2020Updated 5 years ago
- Shows file extension in 1 column project window.☆26Jun 29, 2019Updated 6 years ago
- ☆12Jun 9, 2018Updated 7 years ago
- ☆11Feb 13, 2021Updated 5 years ago
- Unity Native Input Plugin for both iOS and Android (Unity UI compatible)☆12Aug 6, 2019Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆77Nov 2, 2025Updated 4 months ago
- ☆21Nov 11, 2018Updated 7 years ago
- 反编译的TrueSync代码☆26May 10, 2019Updated 6 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Jun 25, 2017Updated 8 years ago
- xlua资源热更新框架☆28Feb 21, 2017Updated 9 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 6 years ago
- LookUpTable generator for Unity.☆65Aug 27, 2017Updated 8 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆25Nov 26, 2023Updated 2 years ago
- Unity框架☆15Sep 9, 2022Updated 3 years ago
- 修改官方的2D PSD Importer 来实现psb自动转ugui☆24Apr 7, 2020Updated 5 years ago
- luajit implementation of lpack☆12Sep 7, 2016Updated 9 years ago
- GPU time metric for Unity apps (currently limited to Android/GLES)☆166Oct 10, 2020Updated 5 years ago