The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)
☆63Aug 25, 2026Updated this week
Alternatives and similar repositories for bdwgc
Users that are interested in bdwgc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.☆28Mar 12, 2026Updated 5 months ago
- Tundra is a code build system that tries to be accurate and fast for incremental builds☆39May 29, 2023Updated 3 years ago
- Mono open source ECMA CLI, C# and .NET implementation.☆1,307Updated this week
- Visual Studio native debugger extension to help debug native applications using Mono.☆157Oct 21, 2025Updated 10 months ago
- Use native dialogs with same code on Windows,Mac OSX and GTK☆26Jan 11, 2018Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Code beautifier☆43Apr 20, 2023Updated 3 years ago
- ☆16Aug 12, 2017Updated 9 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆55Aug 11, 2026Updated 2 weeks ago
- Example unity project with a working Vertex (for algorithmic vertex displacement) and Fragment (for using the 3d model's original texture…☆12Dec 2, 2016Updated 9 years ago
- Unity3d Project demonstrating how to apply deformations on a mesh based on audio spectrum data read from mp3 files in project☆15Apr 26, 2019Updated 7 years ago
- 反编译的TrueSync代码☆28May 10, 2019Updated 7 years ago
- ☆33Feb 9, 2018Updated 8 years ago
- A tags and layers helper for Unity3D☆23Feb 9, 2017Updated 9 years ago
- ☆37Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Input prototype revealed here: https://blogs.unity3d.com/2016/04/12/developing-the-new-input-system-together-with-you/☆28Feb 11, 2022Updated 4 years ago
- ☆25Aug 14, 2024Updated 2 years ago
- 自定义实现级联阴影☆86Dec 25, 2018Updated 7 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆378Oct 16, 2018Updated 7 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Animation Rigging toolkit using Unitys Animation C# Jobs 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]☆23Jan 17, 2026Updated 7 months ago
- ☆229Nov 9, 2025Updated 9 months ago
- ☆16Aug 12, 2025Updated last year
- Unity Recorder plugin to capture large image sequences.☆40Jun 11, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Powerful .NET library for benchmarking☆10Aug 6, 2020Updated 6 years ago
- Demonstrating how new Shadowmask feature works in Unity☆30Mar 19, 2017Updated 9 years ago
- Protocol Buffers - Google's data interchange format☆32Updated this week
- A CLI tool for generating Boost.Python/pybind11 bindings from C/C++☆16Aug 22, 2020Updated 6 years ago
- ☆18Apr 2, 2024Updated 2 years ago
- Unity extensions for Mono☆12Jun 11, 2018Updated 8 years ago
- Compose partially implementation both .NET language and IL assembler into a single assembly.☆19Nov 18, 2023Updated 2 years ago
- ILCall library for Unity.IL2CPP☆16Feb 23, 2025Updated last year
- Customize the player loop from the settings window. One of the "j1Tech" series developed by jwellone Inc for Unity.☆12Sep 9, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.☆17Jun 30, 2023Updated 3 years ago
- addons to manage multiple DMX fixtures☆13Feb 21, 2022Updated 4 years ago
- ☆27May 1, 2018Updated 8 years ago
- Parallel reduction with unity compute shader☆13Aug 27, 2023Updated 3 years ago
- CollectionsMarshal for .NET Standard 2.0/2.1☆17Nov 7, 2025Updated 9 months ago
- ☆17Apr 3, 2021Updated 5 years ago
- Generate C# types and a zero-dependency UTF-8 JSON parser/emitter from JSON Schema.☆18Jun 9, 2026Updated 2 months ago