☆62Mar 5, 2020Updated 6 years ago
Alternatives and similar repositories for PotatoBenchmark
Users that are interested in PotatoBenchmark are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆10Jul 16, 2020Updated 6 years ago
- Test scenes to use with Unity scriptable render loops☆11Feb 13, 2017Updated 9 years ago
- ☆24Jan 19, 2021Updated 5 years ago
- Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command lin…☆58Jun 17, 2024Updated 2 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Apr 19, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Light Assistant Tool☆22Jul 1, 2023Updated 3 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Apr 2, 2020Updated 6 years ago
- ☆250Feb 12, 2020Updated 6 years ago
- Examples for extending the Unity LWRP☆243Jul 21, 2020Updated 6 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆230Jan 28, 2022Updated 4 years ago
- The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performanc…☆126Oct 2, 2023Updated 3 years ago
- A demo made with ECS☆116Dec 19, 2018Updated 7 years ago
- 动态骨骼GPU-Skinning☆24Aug 3, 2017Updated 9 years ago
- Demo Project using the Universal RP from Unity3D☆2,802Dec 5, 2025Updated 10 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71May 21, 2019Updated 7 years ago
- A custom mipmaps texture importer for Unity☆68Sep 17, 2023Updated 3 years ago
- ☆40Oct 23, 2026Updated last week
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆48Apr 10, 2023Updated 3 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,316Oct 23, 2025Updated last year
- World space normals texture for Unity's Universal Render Pipeline.☆52Feb 4, 2020Updated 6 years ago
- Lockstep ECS demo☆45Feb 1, 2022Updated 4 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Oct 1, 2019Updated 7 years ago
- A set of Editor tools to audit project assets and correct errors☆75Jun 10, 2021Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆36Jun 28, 2019Updated 7 years ago
- ☆12Aug 2, 2016Updated 10 years ago
- ☆17Apr 8, 2019Updated 7 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Aug 15, 2018Updated 8 years ago
- Simply setup cache for Unity generated Xcode project to speed up build times.☆39Sep 13, 2018Updated 8 years ago
- Helper library for profiling Unity projects☆12Nov 13, 2018Updated 7 years ago
- Calculate texture mipmap level in shader.☆23Jun 22, 2019Updated 7 years ago
- A simple lens flare effect in Unity's universal render pipeline☆17Mar 2, 2020Updated 6 years ago
- Automatically add defines upon the detection of predicate classes☆124Feb 8, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Fontainebleau demo☆1,172Aug 21, 2024Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,014Nov 28, 2024Updated last year
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 7 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆217Oct 12, 2020Updated 6 years ago
- DXR based raytraced hard shadow for Unity☆263Apr 22, 2021Updated 5 years ago
- vertex normal editor for Unity☆746May 23, 2020Updated 6 years ago
- Editor script which implements an inspector for the BuildReport class☆424Jul 8, 2026Updated 3 months ago