spectre1989 / unity_cecil_example
Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming
☆27Updated 6 years ago
Alternatives and similar repositories for unity_cecil_example:
Users that are interested in unity_cecil_example are comparing it to the libraries listed below
- Powerful .NET library for benchmarking☆10Updated 4 years ago
- ☆29Updated 8 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 7 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Extending DOTS☆60Updated 4 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 5 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆39Updated 5 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- Utility to parse strings into executable code☆28Updated 5 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- ☆26Updated last year
- All kinds of useful things about Unity3D☆26Updated 9 months ago
- Improved stack trace display for Unity.☆37Updated 4 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Simple Unity Addressables Alternative That Supports Synchronized API And Memory Management.☆20Updated last year
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- A custom inspector for Unity GUISkin files.☆15Updated 7 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated 2 weeks ago
- Timer class with various behaviors (outdated, don't use)☆18Updated 8 years ago
- Visualize normal on vertex or surface with Gizmo.☆43Updated 6 years ago
- Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles☆28Updated 3 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆53Updated 8 months ago
- Tasharen Fog of War by Tasharen Entertainment - Unity3d☆38Updated 5 years ago