Implement shadow mapping technique for unity.
☆17Nov 23, 2015Updated 10 years ago
Alternatives and similar repositories for shadowmapping
Users that are interested in shadowmapping are comparing it to the libraries listed below
Sorting:
- ☆11Dec 30, 2017Updated 8 years ago
- ☆14Apr 27, 2019Updated 6 years ago
- Light probe editor for Unity.☆74Feb 11, 2014Updated 12 years ago
- Method redefinition in Unity3D while in play mode.☆43Jun 30, 2018Updated 7 years ago
- Unity3D中的Tripanar地形——一种避免垂直面贴图拉伸问题的算法☆11Jan 25, 2019Updated 7 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- Forward Plus rendering system for Unity☆78Mar 10, 2018Updated 8 years ago
- A fixed demo of splitting & packing of a lightmap☆46Apr 11, 2019Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Jun 3, 2015Updated 10 years ago
- An example of HLSL fog and surface shader fog.☆27Jul 26, 2012Updated 13 years ago
- High Resolution VSM Shadowmap☆20Aug 31, 2021Updated 4 years ago
- A sample of temporal anti-aliasing☆20Sep 4, 2014Updated 11 years ago
- UGUI布局工具☆15May 8, 2022Updated 3 years ago
- Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.☆10Sep 1, 2018Updated 7 years ago
- This material can print shader value.☆27Sep 21, 2017Updated 8 years ago
- Bob blog☆11May 7, 2025Updated 10 months ago
- U8SDK——渠道接入与游戏分离☆10Aug 29, 2015Updated 10 years ago
- UV预览工具☆61Jul 21, 2019Updated 6 years ago
- Maps depth texture values to RGB channels☆11Dec 13, 2019Updated 6 years ago
- ☆37Sep 17, 2021Updated 4 years ago
- hair☆13Dec 28, 2018Updated 7 years ago
- Shadow map in unity, include hard shadow, PCF, PCSS, VSSM.☆22Jun 3, 2021Updated 4 years ago
- Unoptimized ray marcher in CUDA made for practice☆13Jan 11, 2017Updated 9 years ago
- Used for code placed on blog☆24Feb 19, 2024Updated 2 years ago
- Unity inspector for TextureArrays. Allows you to see the content☆13Nov 20, 2017Updated 8 years ago
- Customize on-demand shadow rendering in HDRP.☆21Feb 15, 2024Updated 2 years ago
- 【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた☆11Mar 5, 2018Updated 8 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- Unity自动化打包工具☆10Oct 11, 2018Updated 7 years ago
- Calculate texture mipmap level in shader.☆23Jun 22, 2019Updated 6 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- Unity ObjectPicker Advanced 对象选择器☆31Sep 22, 2016Updated 9 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆25Jun 10, 2019Updated 6 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- Android Audio Bypass for Unity 3D☆26Oct 19, 2015Updated 10 years ago
- Dissolve effect by camera distance in Unity. Works with URP.☆17Apr 18, 2022Updated 3 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Sep 1, 2018Updated 7 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆47Apr 10, 2023Updated 2 years ago