maturk / BARF-nerfstudioView external linksLinks
Implementation of various BARF algorithms in Nerfstudio
☆27Aug 12, 2025Updated 6 months ago
Alternatives and similar repositories for BARF-nerfstudio
Users that are interested in BARF-nerfstudio are comparing it to the libraries listed below
Sorting:
- (NeurIPS 2023) CorresNeRF: Image Correspondence Priors for Neural Radiance Fields☆49Sep 4, 2024Updated last year
- Official implementation for the publication "NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesis"☆22Jul 19, 2022Updated 3 years ago
- official implementation of Splat Feature Solver: https://arxiv.org/abs/2508.12216☆16Feb 4, 2026Updated last week
- Cuda Polygonal Mesh to Gaussian Splatting Converter☆26Oct 29, 2025Updated 3 months ago
- Expo React-Native mobile app using the Forge Reality Capture API☆12Oct 15, 2025Updated 3 months ago
- ego-slam☆11Jun 10, 2019Updated 6 years ago
- [ISPRS] LiDeNeRF: Neural Radiance Field Reconstruction with Depth Prior Provided by LiDAR Point Cloud☆52May 11, 2023Updated 2 years ago
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆161Sep 14, 2023Updated 2 years ago
- Scene reconstruction using iPhone depth camera and Realsense D435☆14Nov 8, 2020Updated 5 years ago
- ☆16Sep 16, 2025Updated 4 months ago
- Deform meshes by reinforcement learning☆18Mar 19, 2021Updated 4 years ago
- [ECCV '24] VEGS: View-Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors☆127Jul 9, 2024Updated last year
- Neural Reflectance Field from Shading and Shadow under a Fixed Viewpoint☆16Aug 8, 2022Updated 3 years ago
- Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenes☆17Nov 18, 2024Updated last year
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆228Aug 23, 2024Updated last year
- Hacky project to render the MobileNeRF demo scenes using WebXR☆33May 15, 2023Updated 2 years ago
- ☆60Jun 10, 2024Updated last year
- This repository contains the official Implementation for "BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics Primitives".☆60Sep 8, 2025Updated 5 months ago
- [NeurIPS2023] PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas(or 360-degree image)☆39Oct 10, 2024Updated last year
- ☆12Feb 27, 2020Updated 5 years ago
- Code for "Sampling Neural Radiance Fields for Refractive Objects" SA'22 TCom☆38Jan 29, 2023Updated 3 years ago
- This code is for align lidar points with COLMAP sparse point cloud. The code is an official implementation of GauUScene.☆38Jun 2, 2024Updated last year
- Official Implementation of our CVPR 2023 paper: "DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fields"☆101Nov 16, 2023Updated 2 years ago
- Repository for Code and Dataset associated to the paper "Uncertainty Estimation for Data-driven Visual Odometry"☆16Aug 16, 2021Updated 4 years ago
- Code for Mesh-Guided Neural Implicit Field Editing.☆18Nov 23, 2023Updated 2 years ago
- Estimate the odometry of a robot in pre-built map using LIO-SAM☆18Jun 7, 2024Updated last year
- An unofficial implementation of NeRF-Supervised Deep Stereo (CVPR 2023)☆18Dec 20, 2023Updated 2 years ago
- ☆16Jul 5, 2023Updated 2 years ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Dec 16, 2024Updated last year
- Removing Transient Objects for 3D Scene Reconstruction☆54Mar 13, 2025Updated 11 months ago
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆69Sep 4, 2023Updated 2 years ago
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆20Aug 7, 2024Updated last year
- ☆16Aug 15, 2019Updated 6 years ago
- Official implementation of "Decentralization and Acceleration Enables Large-Scale Bundle Adjustment"☆371Jul 28, 2023Updated 2 years ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆118Jan 6, 2025Updated last year
- VGGT optimized for VRAM usage - 6x less VRAM, 150 images in 8GB, 1100 images in 32GB☆62Aug 10, 2025Updated 6 months ago
- 对ceres库里面所有example的复现并注释☆16Feb 19, 2020Updated 5 years ago
- [AAAI-2024] Official Pytorch implementation of "ColNeRF: Collaboration for Generalizable Sparse Input Neural Radiance Field"☆18Jul 8, 2025Updated 7 months ago