will-zzy / 2dgs-non-officialLinks
This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.
☆54Updated last year
Alternatives and similar repositories for 2dgs-non-official
Users that are interested in 2dgs-non-official are comparing it to the libraries listed below
Sorting:
- RaNeuS☆77Updated last year
- My Modification to vanilla 3D Gaussians☆125Updated last year
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆117Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆65Updated 4 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆115Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆84Updated last year
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆83Updated last year
- ☆117Updated 2 years ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆92Updated 7 months ago
- Make 2DGS Great Again!☆60Updated last year
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆29Updated last year
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆124Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Updated 10 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆147Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 7 months ago
- Improved 3DGS rasterizer.☆126Updated 10 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆93Updated 2 years ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆154Updated last year
- An unofficial implementation of absGS☆118Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆35Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆96Updated last month
- ☆73Updated 11 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆102Updated 9 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆85Updated 5 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆46Updated last year
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆110Updated 5 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 9 months ago