will-zzy / 2dgs-non-officialLinks
This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.
☆52Updated last year
Alternatives and similar repositories for 2dgs-non-official
Users that are interested in 2dgs-non-official are comparing it to the libraries listed below
Sorting:
- RaNeuS☆76Updated 10 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆59Updated last month
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 10 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 10 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆72Updated 5 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆28Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆41Updated last year
- Make 2DGS Great Again!☆54Updated 7 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆63Updated last month
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆52Updated 5 months ago
- ☆29Updated 11 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆53Updated last week
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 5 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆64Updated last month
- ☆40Updated last year
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆116Updated 5 months ago
- ☆19Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 5 months ago
- ☆54Updated 4 months ago
- ☆31Updated 6 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆92Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆138Updated 6 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆156Updated 3 months ago
- The offical code repository for SC-4DGS.☆59Updated 10 months ago