gleblebedev / VeldridGlTFLinks
.Net managed glTF Veldrid-based renderer
☆18Updated 3 years ago
Alternatives and similar repositories for VeldridGlTF
Users that are interested in VeldridGlTF are comparing it to the libraries listed below
Sorting:
- Xultaik Game Engine☆97Updated 11 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- A New EXperimental Scene Graph in .NET Core☆31Updated 3 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆32Updated 2 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- C# Game Engine☆15Updated 11 months ago
- Path tracing demos using Vulkan and Silk.Net☆37Updated last year
- ☆29Updated 8 months ago
- Multiplatform C# Game development framework☆45Updated 4 months ago
- A game engine.☆59Updated last week
- Another game engine made by a Brazilian☆16Updated last year
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- C# port of https://github.com/septag/dds-ktx☆14Updated last year
- Integration of AvaloniaUI and Veldrid☆21Updated 5 years ago
- C# port of stb_dxt.h☆10Updated 5 years ago
- Veldrid control for Eto.Forms☆19Updated last year
- Cross platform .NET graphics library☆22Updated 10 months ago
- C# / .NET wrapper for Google Filament☆12Updated 4 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Updated 2 years ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆27Updated 2 years ago
- Cross platform .NET math library.☆74Updated last year
- Raytracer using Vulkan Compute Shaders and Avalonia UI☆30Updated 2 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Game and prototypes with SharpDX and Directx 11☆51Updated last year
- A terrain generator built with C# and the OpenTK bindings to OpenGL.☆14Updated 2 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 2 weeks ago
- A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET☆29Updated 2 weeks ago