Implementation of the Peter Shirley's book in .NETCore CSharp
☆13Apr 15, 2024Updated last year
Alternatives and similar repositories for RaytracingTheNextWeek
Users that are interested in RaytracingTheNextWeek are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of the Peter Shirley's book in .NETCore CSharp☆23Jun 14, 2020Updated 5 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated last year
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 3 years ago
- DirectX Raytracing Tutorials in CSharp☆84Apr 15, 2024Updated last year
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 5 years ago
- BVH accelerated CPU and OpenGL ray-tracing☆19Mar 13, 2023Updated 3 years ago
- VK_KHR_ray_tracing example☆48Dec 23, 2020Updated 5 years ago
- Display UV Check pattern of image effect for Unity3D☆27Feb 28, 2019Updated 7 years ago
- ☆19Jun 28, 2017Updated 8 years ago
- ☆17Dec 19, 2021Updated 4 years ago
- A hobby language and API for cross API and cross platform ray tracing☆13Oct 23, 2022Updated 3 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Sep 3, 2024Updated last year
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A tiny FSharp and CSharp Rest server☆10Jun 23, 2016Updated 9 years ago
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- C++ bindings for the Godot script API☆18Jan 28, 2023Updated 3 years ago
- Game and prototypes with SharpDX and Directx 11☆50Mar 6, 2026Updated last month
- An awesome ray traced 3D renderer build in C# from scratch!☆20May 5, 2024Updated last year
- ☆15May 14, 2015Updated 10 years ago
- GitLib.NET is a bare metal P/Invoke wrapper around libgit2 for .NET☆31Mar 31, 2025Updated last year
- The third iteration of the bot that uploads all gamedata to idleon.info☆12Apr 2, 2025Updated last year
- ☆13Jan 9, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- SFML-based flocking simulation program☆15Jan 23, 2025Updated last year
- Machine learning with F#, WPF, and .NET Core☆14Feb 21, 2021Updated 5 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.☆10Jul 3, 2015Updated 10 years ago
- Common code library☆14Feb 3, 2018Updated 8 years ago
- ☆24Sep 22, 2025Updated 6 months ago
- Tomorrow Night Color Schemes for SublimeText 3, with Italics on comments!☆14Dec 6, 2016Updated 9 years ago
- A basic intro to Vector<T> in c#☆24Oct 4, 2018Updated 7 years ago
- cee is a C++ evaluating IRC bot written in Python.☆17Feb 10, 2016Updated 10 years ago
- Open Hardware Controller for Blender (contains KiCAD, Gerber, CircuitPython, and Addon files)☆13Feb 23, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Raytracer☆14Sep 20, 2022Updated 3 years ago
- An open source C++ wrapper library for sqlite. This is a linux-style port from main project.☆18Jun 12, 2015Updated 10 years ago
- Image Multiplier is the easiest way to create all of the PNG files you need for a complex Xamarin Solution including all of the sizes nee…☆19Apr 17, 2017Updated 8 years ago
- ☆13Jun 23, 2022Updated 3 years ago
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆13Jun 23, 2019Updated 6 years ago
- Java .Blend - Java API to Read/Write .blend Files☆13Mar 23, 2023Updated 3 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 8 years ago