Implementation of the Peter Shirley's book in .NETCore CSharp
☆13Apr 15, 2024Updated 2 years ago
Alternatives and similar repositories for RaytracingTheNextWeek
Users that are interested in RaytracingTheNextWeek are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of the Peter Shirley's book in .NETCore CSharp☆23Jun 14, 2020Updated 6 years ago
- Sample for DirectX Raytracing in C#☆20Mar 12, 2023Updated 3 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- GOTO framework for .NET: compiler, interpreter (through its own VM) and IDE☆12Jul 1, 2025Updated last year
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆15Jun 20, 2019Updated 7 years ago
- Editor GUI extension for drawing a drop area.☆16Mar 11, 2026Updated 4 months ago
- DirectX Raytracing Tutorials in CSharp☆87Apr 15, 2024Updated 2 years ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 3 years ago
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated 2 years ago
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- A Metal Sample Gallery written in CSharp using NET6☆43Jul 17, 2022Updated 4 years ago
- Language Spelling Apps - Dutch Spelling, French Spelling etc..☆11Feb 14, 2016Updated 10 years ago
- BVH accelerated CPU and OpenGL ray-tracing☆19Mar 13, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- GUI tool for remotely operating multiple windows PCs using PowerShell☆13Mar 14, 2025Updated last year
- A template repository to get started with an bicep infrastructure-as-code project.☆12May 2, 2024Updated 2 years ago
- VK_KHR_ray_tracing example☆47Dec 23, 2020Updated 5 years ago
- Display UV Check pattern of image effect for Unity3D☆27Feb 28, 2019Updated 7 years ago
- ☆19Jun 28, 2017Updated 9 years ago
- ☆20Feb 26, 2023Updated 3 years ago
- A Comprehensive Survey of Deepfake Image, Video and Audio Generation and Detection☆14Mar 1, 2025Updated last year
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆52Jun 18, 2026Updated last month
- ☆18Dec 19, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vulkan Path Tracer with Optix Denoiser integration☆32Jul 21, 2021Updated 5 years ago
- A C# API for Lyoko-style applications☆11Sep 15, 2022Updated 3 years ago
- A hobby language and API for cross API and cross platform ray tracing☆13Oct 23, 2022Updated 3 years ago
- GUI for Intel Open Image Denoise library☆19Jun 30, 2023Updated 3 years ago
- A reimagining of Minecraft4k in C++, now with GPU acceleration!☆30Aug 6, 2022Updated 4 years ago
- A tiny FSharp and CSharp Rest server☆10Jun 23, 2016Updated 10 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- Academic Website Template in Bootstrap 4.☆13Nov 28, 2025Updated 8 months ago
- C++ bindings for the Godot script API☆18Jan 28, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Game and prototypes with SharpDX and Directx 11☆50Apr 22, 2026Updated 3 months ago
- Deep Learning model Zoo☆19Aug 29, 2018Updated 7 years ago
- Create a fully private AKS cluster with bicep☆15Sep 23, 2021Updated 4 years ago
- An awesome ray traced 3D renderer build in C# from scratch!☆20May 5, 2024Updated 2 years ago
- ☆15May 14, 2015Updated 11 years ago
- GLSL implementation of the Cook-Torrance shader model☆16Mar 2, 2024Updated 2 years ago
- A repository for easy note tracking and digestion.☆17Oct 6, 2019Updated 6 years ago