maxilevi / project-hedra
Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC
☆25Updated 3 months ago
Alternatives and similar repositories for project-hedra:
Users that are interested in project-hedra are comparing it to the libraries listed below
- C# Game Engine☆14Updated 5 months ago
- Cross platform .NET bindings for SDL3☆36Updated last month
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- Path tracing demos using Vulkan and Silk.Net☆35Updated last year
- Audio playback and processing library powered by MiniAudio☆27Updated 2 months ago
- Cross platform .NET graphics library☆21Updated 4 months ago
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated last week
- Another game engine made by a Brazilian☆17Updated last year
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆63Updated 6 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆69Updated last week
- ☆22Updated this week
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 6 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 6 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Updated last year
- A powerful C# based 3D and 2D game engine.☆51Updated this week
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 2 weeks ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 5 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- Terrain implementation for the Stride game engine☆23Updated 4 years ago
- Cross platform .NET bindings☆36Updated last month
- A low-level, portable graphics library for .NET.☆11Updated 10 months ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 7 months ago
- ☆27Updated last month
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆23Updated 10 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 6 months ago
- Xultaik Game Engine☆99Updated 4 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 8 months ago