Example of using Monogame and SharpGLTF to load animated glTF models at runtime.
☆53May 1, 2023Updated 3 years ago
Alternatives and similar repositories for MonoScene
Users that are interested in MonoScene are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- glTF reader and writer for .NET Standard☆603Updated this week
- 3d model viewer for Monogame☆37Jun 20, 2020Updated 6 years ago
- A deferred engine created with monogame☆259Nov 20, 2018Updated 7 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Apr 16, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆42Jan 30, 2026Updated 9 months ago
- C# Reference Loader for glTF☆248Oct 5, 2026Updated 3 weeks ago
- Collection of samples for the MonoGame framework☆19Mar 28, 2018Updated 8 years ago
- MonoGame Content Importers, Shaders, etc☆55Jan 19, 2023Updated 3 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 7 years ago
- Sample SharpVk applications using Vulkan API in C#☆28Jan 20, 2018Updated 8 years ago
- An example of rendering Signed Distance Field fonts in MonoGame☆10Jun 14, 2024Updated 2 years ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆18Jan 7, 2023Updated 3 years ago
- XNA re-imagined.☆94Jan 2, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- C# / .NET wrapper for Google Filament☆15Aug 4, 2021Updated 5 years ago
- This repository contains low-level bindings for OpenXR used in Evergine☆28Oct 26, 2026Updated last week
- Integrates the Cairo graphics library into Unreal Engine 4.☆11Aug 14, 2015Updated 11 years ago
- Cross platform .NET math library.☆85Apr 21, 2026Updated 6 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆58Sep 26, 2022Updated 4 years ago
- UI Library for MonoGame, FNA and Stride☆888Updated this week
- First Person 3D Game in Monogame☆21Apr 28, 2019Updated 7 years ago
- Sample 2D maze game written with MonoGame☆17Mar 29, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆50Jan 10, 2023Updated 3 years ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,977Oct 11, 2026Updated 3 weeks ago
- Easy-to-use 2D primitives☆58Jan 11, 2021Updated 5 years ago
- Browser port of the MonoGame Platformer2D sample☆12Jul 6, 2015Updated 11 years ago
- Repository for research on complete SVG rendering☆101Dec 14, 2019Updated 6 years ago
- A modern cross-platform managed FreeType2 library☆91Feb 6, 2026Updated 8 months ago
- Engine specific libraries for Empty Keys UI☆61May 25, 2025Updated last year
- Skeleton-based animation system for MonoGame.☆31Sep 5, 2024Updated 2 years ago
- A Doom port written in C#.☆15Apr 10, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- C# port of https://github.com/memononen/nanovg☆67Jul 20, 2026Updated 3 months ago
- ☆14Oct 25, 2026Updated last week
- An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.☆12Oct 6, 2026Updated 3 weeks ago
- Finished code for tutorial 54, showing an example of how occlusion queries can be used to improve the lens flare effect.☆11Nov 15, 2017Updated 8 years ago
- Updated version of the original TrueTypeSharp to bring it up to date with stb_truetype.☆10Feb 22, 2016Updated 10 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Jul 9, 2021Updated 5 years ago
- Extensions to make MonoGame more awesome☆1,785Oct 10, 2026Updated 3 weeks ago