Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET
☆17Oct 27, 2023Updated 2 years ago
Alternatives and similar repositories for Licht
Users that are interested in Licht are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- Game Engine in C++ with WPF Level Editor☆10Jul 9, 2024Updated 2 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆38Jun 5, 2022Updated 4 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- GPU acelerated text rendering library for MonoGame build on the Slug algorithm☆32Jul 24, 2026Updated 3 weeks ago
- A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.☆45Aug 9, 2026Updated last week
- C# Game Engine☆14Dec 3, 2024Updated last year
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆52Apr 5, 2025Updated last year
- A low-level graphics library for .NET powered by Vulkan.☆33Apr 11, 2025Updated last year
- Font rendering, atlas generation and text shaping library written in C++☆38Jul 27, 2025Updated last year
- C# port of Vulkan Game Engine Tutorial☆78Jan 8, 2024Updated 2 years ago
- C# port of stb_image_write.h☆33May 26, 2026Updated 2 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Open source level editor toolkit built on FNA+ImGui.NET☆27Feb 10, 2024Updated 2 years ago
- convert MSBuild project files to C# pseudo-code☆10Nov 17, 2024Updated last year
- A templating library with native AOT support for .NET projects.☆10Nov 7, 2024Updated last year
- 3D Game Engine | Editor | ECS | Vulkan | SDL3 | USD | .NET 10 | C# 14☆84May 5, 2026Updated 3 months ago
- A fast, Cross-platform .NET 10 C# 14 game engine.☆130Jul 27, 2026Updated 3 weeks ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆18Jan 7, 2023Updated 3 years ago
- A nice way to debug large code bases using CLR profiler and a nice filter & heatmap kind of user interface.☆13Oct 17, 2022Updated 3 years ago
- Open source 2D and 3D game engine☆18Feb 2, 2026Updated 6 months ago
- Path tracing demos using Vulkan and Silk.Net☆43Jan 15, 2026Updated 7 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Hosting .NET core in node☆16Sep 30, 2024Updated last year
- Cross-platform C# game engine.☆491Updated this week
- NWindows is a cross-platform window creation and management library for .NET☆92Mar 17, 2024Updated 2 years ago
- Graphics experiments for fun☆79Apr 15, 2026Updated 4 months ago
- This library provides struct based collections for high performance and low memory usage☆37Oct 27, 2024Updated last year
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- ☆12Nov 17, 2023Updated 2 years ago
- Pie: The cross-platform graphics toolkit.☆42Dec 12, 2025Updated 8 months ago
- An MSBuild project file linter to validate project file as part of build process☆34Jul 1, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)☆31Aug 9, 2025Updated last year
- The Crimson game engine.☆19Aug 11, 2026Updated last week
- ✍️ A browser add-on (Firefox, Chrome, Thunderbird) that allows you to autocorrect common text sequences and convert text characters to a …☆12Aug 5, 2026Updated last week
- A simple sample that uses vulkan.hpp to run a compute shader in the GPU☆18Jun 5, 2024Updated 2 years ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆99Jan 29, 2025Updated last year
- C# port of stb_truetype.h☆58Aug 8, 2026Updated last week
- Single-header C++ implementation of a Z-order octree data structure☆11May 3, 2021Updated 5 years ago