https://game-forest.github.io/Citrus
☆18Mar 27, 2024Updated 2 years ago
Alternatives and similar repositories for Citrus
Users that are interested in Citrus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆19Dec 11, 2019Updated 6 years ago
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Apr 16, 2024Updated 2 years ago
- ☆10Oct 30, 2022Updated 4 years ago
- ☆16Mar 13, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple implementation of the pathfinding algorithm from red blob games https://www.redblobgames.com/pathfinding/a-star/implementation.h…☆14Jun 5, 2026Updated 4 months ago
- ☆19Feb 14, 2023Updated 3 years ago
- Collection of samples for the MonoGame framework☆19Mar 28, 2018Updated 8 years ago
- Graphics Framework (engine) with modular architecture☆14Nov 19, 2018Updated 7 years ago
- A C# library that makes it easy to handle undo and redo.☆21Mar 16, 2022Updated 4 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Nov 18, 2020Updated 5 years ago
- A Simple way to draw text in macroquad with support of using glyphs from multiple fonts in a single draw_text call, also known as fallbac…☆11Feb 4, 2024Updated 2 years ago
- An interface plugin of Virtools which allows you to export some models as .obj file.☆10Nov 4, 2024Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Crossplatform lightweight game library☆12Updated this week
- Bits of Lua code☆11Aug 4, 2013Updated 13 years ago
- A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong…☆14Aug 28, 2025Updated last year
- ☆22May 4, 2025Updated last year
- A collection of essential TypeScript types☆14Aug 19, 2020Updated 6 years ago
- A library to develop GBA games☆12Jun 5, 2013Updated 13 years ago
- Bug reports for TorilMUD☆12Nov 16, 2017Updated 8 years ago
- ☆14Jan 10, 2026Updated 9 months ago
- A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy.☆22May 6, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Counter-Strike 1.6 Client-Side Protector☆19Jul 7, 2019Updated 7 years ago
- Runpad Pro source code☆12Mar 26, 2022Updated 4 years ago
- ☆21Jun 27, 2025Updated last year
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- Slicer Extension wrapping OpenCV☆14Apr 22, 2024Updated 2 years ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆23Jun 10, 2017Updated 9 years ago
- DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA☆28Jan 9, 2017Updated 9 years ago
- Sample to demonstrate multi-GPU rendering and presenting to ddisplays, meaning displays that are not part of the Windows desktop and of w…☆10Oct 28, 2024Updated 2 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Rust implementation of the rectcut algorithm described in https://halt.software/dead-simple-layouts/☆18Feb 13, 2023Updated 3 years ago
- A luajit binding to the libvirt virtualization management library☆15May 16, 2015Updated 11 years ago
- Partial port of libgdx to C# + MonoGame, with particular focus on Scene2D and UI.☆10Jan 28, 2014Updated 12 years ago
- An improved ST3 Lua syntax definition + Defold Engine API.☆11Feb 1, 2019Updated 7 years ago
- An example of rendering Signed Distance Field fonts in MonoGame☆10Jun 14, 2024Updated 2 years ago
- User Interface Generator☆54Jan 28, 2025Updated last year
- A tool which extracts image assets from the Sora no Kiseki series, converting and dumping ._CH assets, ._DS (hidden DDS) assets and ._CH …☆14Nov 17, 2021Updated 4 years ago