game-forest / CitrusLinks
https://game-forest.github.io/Citrus
☆18Updated last year
Alternatives and similar repositories for Citrus
Users that are interested in Citrus are comparing it to the libraries listed below
Sorting:
- ☆19Updated 5 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- ☆21Updated 5 years ago
- Material Graph Editor for Urho3D engine☆27Updated 3 years ago
- An ECS oriented game engine developed in c#☆13Updated 2 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Yet another 2d game engine of dreams (work in progress)☆82Updated 2 years ago
- Core libraries and utilities☆35Updated 3 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆47Updated 2 months ago
- Lambda Game Engine☆24Updated 4 years ago
- a toy 3d game engine with voxel support☆29Updated 2 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆23Updated 5 years ago
- ENGINE..... vrooooommm☆35Updated 4 months ago
- An XNA game engine☆12Updated 4 years ago
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆50Updated 5 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated last year
- C# port of https://github.com/septag/dds-ktx☆13Updated last year
- Data-oriented networking playground for the reliable UDP transports☆109Updated last year
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆54Updated 11 years ago
- Mocha: A work-in-progress 3D game engine☆68Updated last month
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated 2 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- SpaRcle Engine - cross-platform 2D/3D game engine in C++.☆78Updated last week
- Xenko GDC 2017 demo (by Silicon Studio)☆64Updated 3 years ago
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- A simple framework for automating content pipelines for indie games☆13Updated last year
- An open-source game engine☆43Updated this week