Jorgemagic / Metal-SamplesLinks
A Metal Sample Gallery written in CSharp using NET6
☆42Updated 3 years ago
Alternatives and similar repositories for Metal-Samples
Users that are interested in Metal-Samples are comparing it to the libraries listed below
Sorting:
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 10 months ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 10 months ago
- C# bindings for Sokol using Sokol's binding generator☆35Updated 2 years ago
- Vulkan .net library☆15Updated 5 months ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- A GPU accelerated text renderer implemented in C#☆64Updated 3 years ago
- .NET binding for WebGL through WebAssembly☆139Updated 3 years ago
- Interop bindings for Vulkan.☆35Updated 4 months ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆26Updated last year
- Sample projects for Veldrid☆123Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 6 months ago
- A game engine.☆58Updated last week
- C# port of the famous C framework☆69Updated 6 years ago
- C# Bindings for the Vulkan API & SPIR-V☆150Updated 2 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆49Updated 6 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆46Updated 2 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Yet Another Live Coding Tool - Powered by Veldrid and elbow grease☆29Updated 3 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET☆25Updated last month
- Multiplatform C# Game development framework☆42Updated last week
- Xultaik Game Engine☆99Updated 7 months ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆31Updated 4 months ago
- Integration of AvaloniaUI and Veldrid☆17Updated 5 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- Example showing how to embed .NET 6 MonoVM in a native C application☆20Updated 2 years ago