OSVR / Managed-OSVRLinks
OSVR .NET/CLR bindings
☆12Updated 7 years ago
Alternatives and similar repositories for Managed-OSVR
Users that are interested in Managed-OSVR are comparing it to the libraries listed below
Sorting:
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- This repository contains low-level bindings for OpenXR used in Evergine☆26Updated 3 weeks ago
- ☆13Updated 7 years ago
- 3D asset import library for .NET 4.0. Supported formats are Autodesk 3DS and Lightwave OBJ.☆43Updated 11 years ago
- C# port of Three.js☆84Updated last year
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- Awesome Windows Mixed Reality libs☆13Updated 6 years ago
- A fork of the C# version of poly2tri☆27Updated 3 years ago
- A collection of Wave engine sample projects☆113Updated 6 years ago
- SignalR protocol 1.2 client for .NET 2.0☆46Updated 9 years ago
- A real-time rendering library☆42Updated 9 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.☆10Updated 10 years ago
- To make the creation of custom components a little easier, we will publish the source code of some of the internal components☆43Updated 7 years ago
- MonoTools for VisualStudio. Includes debugger, XBuild, pdb2mdb & MoMA integration. The debugger is a improved fork of MonoRemoteDebugger.…☆11Updated 8 years ago
- NoesisGUI MonoGame Integration Library☆27Updated 3 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 8 years ago
- User Interface Generator☆53Updated 7 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is wr…☆93Updated last month
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- A Xamarin app (Android) with Unity as a library (aar)☆46Updated 6 years ago
- This project has been retired.☆150Updated 6 years ago
- PNG images encoding in C#☆70Updated 9 years ago
- XNA/Monogame development toolset. New maintainer: https://github.com/PumpkinPaul/Gearset☆10Updated 9 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 10 years ago
- General C# (game) utilities library, containing a variety of useful types and algorithms☆29Updated 3 months ago
- ARKit + UrhoSharp + Xamarin☆46Updated 7 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Updated 6 years ago
- CocosSharp samples☆112Updated 5 years ago