Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching
☆28Sep 23, 2019Updated 6 years ago
Alternatives and similar repositories for redflash
Users that are interested in redflash are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Random things from physically based rendering that I try☆13Dec 27, 2020Updated 5 years ago
- HLSL Shader Live Coding on Unity☆25Aug 11, 2019Updated 6 years ago
- ☆18Feb 17, 2020Updated 6 years ago
- PureECS アニメーション検証☆12Dec 3, 2018Updated 7 years ago
- A PC Demo for Revision 2021☆13Apr 9, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- PathTracing in Rust☆65Jun 26, 2024Updated 2 years ago
- ☆17Jan 6, 2023Updated 3 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26May 15, 2022Updated 4 years ago
- GPU ray tracing framework using NVIDIA OptiX 8☆42May 5, 2026Updated 2 months ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆81Jun 14, 2020Updated 6 years ago
- ☆126Jul 20, 2020Updated 6 years ago
- XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.☆27Mar 14, 2025Updated last year
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆234Oct 23, 2024Updated last year
- Transpose a matrix in GLSL☆11Oct 10, 2014Updated 11 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆14Sep 7, 2020Updated 5 years ago
- CPU raytracer using Embree 3.0☆12May 4, 2022Updated 4 years ago
- minimal but extensible header only implementation of photon mapping in C++☆122Nov 28, 2021Updated 4 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆29May 15, 2017Updated 9 years ago
- Easy, simple path trace renderer.☆57Jul 12, 2026Updated last week
- 4Kb demo apolonian variations☆19Jan 21, 2019Updated 7 years ago
- Raytracing 3D Fractals via OpenCL☆13Nov 14, 2017Updated 8 years ago
- ☆16Feb 15, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Volumetric progressive photon mapping written in C++.☆58Nov 12, 2022Updated 3 years ago
- ☆10Mar 14, 2025Updated last year
- MaterialX C++ and Python libraries☆108Jul 13, 2026Updated last week
- ☆10Aug 22, 2023Updated 2 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- WebGL Signed Distance Function Mesher☆22Jun 11, 2017Updated 9 years ago
- AssetBundleChecker☆36Nov 12, 2024Updated last year
- a simple physically based rendering renderer.☆11Jun 2, 2021Updated 5 years ago
- 🍭 Simple physically-based offline renderer☆11Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- openFrameworks bloom effect addon☆13Apr 25, 2019Updated 7 years ago
- Helper library for profiling Unity projects☆12Nov 13, 2018Updated 7 years ago
- ☆30Feb 4, 2021Updated 5 years ago
- Save PNG frames from Shadertoy☆62Dec 4, 2024Updated last year
- a real-time SDF pathtracer☆21Jun 7, 2020Updated 6 years ago
- Object Space Raymarching in Unreal Engine 5.2☆14Dec 31, 2023Updated 2 years ago
- Convert cycles material to octane material☆14Aug 6, 2019Updated 6 years ago