fougue / claudette
Claudette is a fork of ColDet - 3D Collision Detection Library
☆15Updated 8 years ago
Alternatives and similar repositories for claudette
Users that are interested in claudette are comparing it to the libraries listed below
Sorting:
- Triangulation Template Library☆26Updated last month
- A C++ geometry processing library☆49Updated 4 years ago
- ☆27Updated last year
- Progressive compression of 3D triangular meshes☆42Updated 5 months ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆54Updated 6 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆57Updated 3 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆69Updated 10 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆23Updated last year
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆25Updated 8 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 2 months ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last month
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated 2 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- Automatically exported from code.google.com/p/carve☆17Updated 3 years ago
- Quick and easy spatial localization with octree☆19Updated 2 weeks ago
- Octree library in C++☆59Updated 12 years ago
- Fitting subdivision surfaces to data☆31Updated 7 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆60Updated 3 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- 3D Inverse Kinematics with Constraints and... GPU Ray Tracing!☆38Updated 5 years ago
- An implemetation of lossless, efficient progressive mesh algorithm.☆18Updated last year
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- OpenGP☆81Updated 2 years ago
- ☆9Updated 6 years ago
- ☆47Updated 7 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago