MEPP-team / MEPP
Mepp - 3D MEsh Processing Platform
☆49Updated 6 years ago
Related projects: ⓘ
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 3 weeks ago
- 3D geometry processing environment☆81Updated 8 years ago
- Progressive compression of 3D triangular meshes☆42Updated 9 months ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆47Updated 3 months ago
- Port of Marco Attene's meshfix to compile and run on Mac OS X☆26Updated 7 years ago
- ☆25Updated this week
- The Visualization and Computer Graphics Library (VCG) fork of☆45Updated 2 years ago
- Isosurface extraction from regular voxel grids☆78Updated 7 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆37Updated last year
- Isotropic surface remeshing software☆19Updated 4 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆113Updated 12 years ago
- OpenGP☆80Updated 2 years ago
- Tools associated with DGtal Library☆44Updated 3 weeks ago
- Discrete Laplace Beltrami Operator (LBO) and related applications☆21Updated 8 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 7 years ago
- Directional Field Synthesis, Design, and Processing☆78Updated 3 years ago
- The Robust Quad Mesh Extraction Library☆105Updated 4 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆90Updated 3 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆55Updated 2 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆25Updated last year
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆55Updated 3 years ago
- ☆71Updated 9 years ago
- A fast surface reconstruction method from Hermite points☆32Updated 8 years ago
- Fitting subdivision surfaces to data☆30Updated 6 years ago
- Computes the 3D Delaunay triangulation on the GPU☆121Updated 2 years ago
- ☆15Updated 6 years ago
- A C++ geometry processing library☆46Updated 3 years ago
- 2D/3D C++ library focusing on mesh processing☆28Updated 9 years ago
- Automatically exported from code.google.com/p/carve☆17Updated 3 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆50Updated last month