Heightmap meshing utility.
☆613Dec 19, 2023Updated 2 years ago
Alternatives and similar repositories for hmm
Users that are interested in hmm are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A fast JavaScript terrain mesh generation tool based on Delaunay triangulation☆306Jul 15, 2025Updated last year
- A fast Python Quantized Mesh encoder☆108Jan 24, 2026Updated 5 months ago
- A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.☆611Mar 8, 2023Updated 3 years ago
- Python bindings to `hmm` for fast terrain mesh generation☆85Jun 25, 2025Updated last year
- C99 heightmap utilities.☆489Apr 27, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A JavaScript library for real-time RTIN terrain mesh generation☆654Jun 24, 2026Updated 3 weeks ago
- ☆11Oct 29, 2019Updated 6 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆257Apr 1, 2026Updated 3 months ago
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 7 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,921Feb 21, 2024Updated 2 years ago
- An implementation of Andy Lomas' Cellular Forms.☆159Nov 20, 2019Updated 6 years ago
- A Cython port of Martini for fast RTIN terrain mesh generation☆102Jun 24, 2025Updated last year
- ☆52Jan 1, 2025Updated last year
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,536Mar 24, 2023Updated 3 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,103Jun 15, 2026Updated last month
- The Polygon Mesh Processing Library☆1,498May 14, 2026Updated 2 months ago
- single-file C libraries from Philip Allan Rideout☆996Jun 24, 2026Updated 3 weeks ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,127Updated this week
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆73Jan 31, 2019Updated 7 years ago
- ☆479Oct 13, 2022Updated 3 years ago
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆146May 20, 2022Updated 4 years ago
- Library of cubic spline utilities☆337Apr 9, 2026Updated 3 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Circle C++ shaders☆500Mar 9, 2022Updated 4 years ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆473Oct 16, 2023Updated 2 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://www.half…☆503May 20, 2024Updated 2 years ago
- Immediate mode rendering and 3d gizmos.☆1,293Sep 14, 2025Updated 10 months ago
- NanoPM, single header only PatchMatch☆77Jul 9, 2026Updated last week
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Mar 1, 2021Updated 5 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Sep 22, 2018Updated 7 years ago
- Revision 2019 4k procedural graphics competition entry☆95Apr 26, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,326Jun 13, 2026Updated last month
- Serverless terrain contours, quantized mesh, and RGB-encoded terrain tiles☆34Oct 11, 2020Updated 5 years ago
- c++ toolkit for rapid development of live graphical apps and games☆1,731Nov 21, 2023Updated 2 years ago
- Chop 3D models in half with a user-defined slice plane.☆35May 22, 2024Updated 2 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆188Jan 28, 2017Updated 9 years ago
- perturb normal from a normal map☆36Aug 22, 2018Updated 7 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,052Feb 9, 2024Updated 2 years ago