Programmable 3D fluid simulator running in WebGL.
☆334Jan 12, 2021Updated 5 years ago
Alternatives and similar repositories for Trinity
Users that are interested in Trinity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A WebGL SDF pathtracer☆387Feb 16, 2023Updated 3 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆173Feb 1, 2019Updated 7 years ago
- glsl tool functions☆24Apr 1, 2020Updated 6 years ago
- A WebGL simulation of gravitational lensing☆112Dec 7, 2018Updated 7 years ago
- ☆46Apr 22, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple glsl-path tracer made in webGL2 + threejs☆66Jul 7, 2019Updated 6 years ago
- ☆15Oct 29, 2019Updated 6 years ago
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆249Updated this week
- Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in you…☆196May 1, 2023Updated 3 years ago
- Ray dispersion visualization in WebGL☆90Jul 7, 2017Updated 8 years ago
- WebGL shader for mixed grid-particle fluid simulation☆297Mar 5, 2023Updated 3 years ago
- A WebGL2 Enterprise PBR sample renderer☆149Jul 19, 2022Updated 3 years ago
- volumetric brush implementation, heavily inspired by toxiclibs☆14Dec 10, 2022Updated 3 years ago
- gpgpu utils for three.js☆221Apr 17, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆146May 20, 2022Updated 3 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Jul 28, 2017Updated 8 years ago
- Examples of WebGL Physics Library☆53Apr 25, 2026Updated last week
- Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder..…☆105May 24, 2025Updated 11 months ago
- evening jelly experiment in WebGL☆22Sep 11, 2020Updated 5 years ago
- GPGPU physics for Three.js☆300May 31, 2025Updated 11 months ago
- Caustics computation using ThreeJS☆357Aug 27, 2020Updated 5 years ago
- ☆81Sep 10, 2022Updated 3 years ago
- 2D javascript renderer using web workers☆520Nov 29, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆17Jan 17, 2021Updated 5 years ago
- Fluid Particles - http://david.li/fluid☆1,202Sep 11, 2020Updated 5 years ago
- simple javascript ui☆587May 11, 2025Updated 11 months ago
- Screen space refraction through depth peeling in threejs☆204Mar 8, 2023Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆55Jun 11, 2024Updated last year
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,745Updated this week
- ☆17Jan 31, 2024Updated 2 years ago
- Set of experiments and extensions to THREE.js.☆819Apr 22, 2026Updated last week
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Real-time 2D fluid simulator with lots of visualization options.☆38Aug 27, 2021Updated 4 years ago
- Stylized Wireframe Rendering in WebGL☆752Sep 27, 2017Updated 8 years ago
- Physically-based CPU and GPU ray-tracer☆375Apr 15, 2026Updated 2 weeks ago
- Volumetric path tracer using cuda☆266Jan 19, 2024Updated 2 years ago
- BVH STAR in Japanese☆84Aug 5, 2020Updated 5 years ago
- PIC/FLIP Fluid with WebGL☆188Jan 2, 2017Updated 9 years ago
- Open Image Denoise on the Web☆271Jul 25, 2025Updated 9 months ago