kbinani / colormap-shaders
A collection of shaders to draw color maps.
☆447Updated last month
Alternatives and similar repositories for colormap-shaders
Users that are interested in colormap-shaders are comparing it to the libraries listed below
Sorting:
- Code developed for articles in the "Journal of Graphics Tools"☆475Updated last year
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆530Updated 5 years ago
- Header only 3d quickhull in c99☆293Updated 7 years ago
- A C++-based, cross platform ray tracing library☆436Updated last month
- NanoRT, single header only modern ray tracing kernel.☆1,097Updated 2 months ago
- Header only mesh voxelizer in c99☆639Updated 3 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆342Updated 3 years ago
- Digital Geometry Tools and Algorithm Library☆382Updated 2 weeks ago
- Simple, single-file fluid solvers for learning purposes☆600Updated 8 years ago
- Methods to create a sphere mesh☆264Updated 5 years ago
- A simple realtime graphics playground for experimentations.☆559Updated 8 months ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- 2D Delaunay triangulation (dela) - super stable (bella!)☆231Updated last year
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆441Updated 5 years ago
- Lightweight CPU/GPU path tracer☆411Updated 4 years ago
- A procedural geometry generation library for C++11☆223Updated 2 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆997Updated last week
- A simple parser for the PBRT file format☆209Updated 2 years ago
- A path tracer in 300 lines of C++☆334Updated 6 years ago
- Header only C++ Tiny glTF loader.☆254Updated 5 years ago
- CPU Sparse Voxel Octree Implementation☆743Updated 7 years ago
- Atlas Generation Tool☆473Updated 3 years ago
- Lighthouse 2 framework for real-time ray tracing☆855Updated last year
- Cross-platform open-source command-line cubemap filtering tool.☆844Updated 4 years ago
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆693Updated 11 months ago
- Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"☆445Updated 6 years ago
- Poisson disk points generator in C++ in a single file☆181Updated last year
- Simple printf functionality for GLSL.☆242Updated 7 months ago
- Flashy 2D fluid simulations experiments.☆105Updated 4 years ago