floooh / fips-bgfxLinks
fipsified version of bgfx (https://github.com/bkaradzic/bgfx)
☆17Updated 6 years ago
Alternatives and similar repositories for fips-bgfx
Users that are interested in fips-bgfx are comparing it to the libraries listed below
Sorting:
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages☆87Updated 8 years ago
- ☆141Updated 9 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- OpenGL ES 3.0 Deferred Renderer☆144Updated 8 years ago
- et-engine☆68Updated 3 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆124Updated 7 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- Complete source for my experimental voxel engine☆113Updated 8 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Docking code for ImGui☆66Updated last year
- Vulkan framework for Windows☆88Updated 6 years ago
- An abstract graphics API library☆123Updated 6 years ago
- Vulkan demos and tutorials.☆70Updated 8 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆172Updated 12 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆58Updated 9 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 5 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Game Engine☆129Updated 6 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Updated 3 years ago
- Minimalistic Vulkan engine for fast propotyping.☆43Updated 3 years ago
- ☆51Updated 8 years ago
- Nebula Trifid☆72Updated 2 years ago
- Vulkan core for the Verto Studio Graphics Library (VGL) Engine☆69Updated 2 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆91Updated 6 years ago
- SSE Frustum Culling Demo☆72Updated 4 years ago
- ☆87Updated 8 years ago