szabolcsdombi / heightmap-multitexture-terrain
Small project using ModernGL for terrain rendering
☆22Updated 6 years ago
Alternatives and similar repositories for heightmap-multitexture-terrain:
Users that are interested in heightmap-multitexture-terrain are comparing it to the libraries listed below
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- ☆9Updated 4 years ago
- Tiny portable virtual memory wrapper☆13Updated last year
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- OpenGL Model Viewer☆17Updated this week
- QLL : Level loaders☆14Updated 5 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- Multi-threaded data building, packaging, patching and editing system☆9Updated 9 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- ☆12Updated 8 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- etc texture decoder☆20Updated 5 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 4 years ago
- A collection of header files that can ease OpenGL programming☆28Updated 4 years ago
- Platform abstraction and utility library☆19Updated 3 months ago
- A simple triangle rasterizer☆17Updated 10 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 9 years ago
- Engine for developing 2D games☆13Updated 6 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- Lua C++ wrapper prototype☆22Updated 11 years ago
- A one-stop font atlas generator☆14Updated 7 years ago