mikolalysenko / NodeMinecraftThingLinks
Javascript MMO framework
☆78Updated 13 years ago
Alternatives and similar repositories for NodeMinecraftThing
Users that are interested in NodeMinecraftThing are comparing it to the libraries listed below
Sorting:
- Peer to Peer virtual world☆90Updated 11 years ago
- Simple but physical engine for voxels. Demo:☆75Updated last year
- WebGL based AJAX videogame -- with MMO, Minecraft and Roguelike elements.☆25Updated 14 years ago
- Greedy mesh compiler☆52Updated 9 years ago
- Fast raycasting through voxels.☆74Updated 2 years ago
- Free art for games generated from 3D voxel models.☆35Updated 7 years ago
- Greedy meshing for complex voxel data☆169Updated 8 years ago
- Voxel mesher with ambient occlusion☆42Updated 11 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 9 years ago
- 2D/3D noise DSL for generating voxel worlds.☆16Updated 9 years ago
- A Minecraft clone... with Portals!☆48Updated 12 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 9 years ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 9 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- Squishy pixel-art spaceships on the GPU☆53Updated 11 years ago
- Procedural Colorful Galaxies☆28Updated 8 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- Simple POC of PCG voxel-engine☆145Updated 10 years ago
- Infinite world using MDC☆19Updated 8 years ago
- ☆223Updated 8 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆11Updated 9 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Updated 9 years ago
- Procedural Generation☆21Updated 8 years ago
- Generate 2D and 3D Perlin Noise Fast☆24Updated 3 years ago
- Procedural planet generator☆122Updated 14 years ago
- C# bindings for netcode.io☆13Updated 7 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- Atmosphere shaders using BGFX☆36Updated 6 years ago
- A tutorial on how to render isometric blocks in the correct order.☆205Updated 5 years ago