mikolalysenko / NodeMinecraftThingLinks
Javascript MMO framework
☆79Updated 13 years ago
Alternatives and similar repositories for NodeMinecraftThing
Users that are interested in NodeMinecraftThing are comparing it to the libraries listed below
Sorting:
- Peer to Peer virtual world☆90Updated 12 years ago
- A Minecraft clone... with Portals!☆48Updated 12 years ago
- Fast raycasting through voxels.☆74Updated 2 years ago
- Simple but physical engine for voxels. Demo:☆75Updated last year
- Greedy meshing for complex voxel data☆170Updated 8 years ago
- ☆224Updated 8 years ago
- Hex Planet Demo/Example☆95Updated 10 years ago
- WebGL based AJAX videogame -- with MMO, Minecraft and Roguelike elements.☆25Updated 14 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 9 years ago
- Greedy mesh compiler☆52Updated 9 years ago
- A Demo of Cell Noise Written in C# Using Silverlight.☆22Updated 13 years ago
- Block-based WebGL game engine where the blocks are made out of blocks. Trying not to be yet another Minecraft clone.☆65Updated last year
- Gaffer's Network compression challenge☆96Updated 10 years ago
- Generate 2D and 3D Perlin Noise Fast☆25Updated 4 years ago
- Procedural planet generator☆121Updated 15 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆11Updated last month
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- WebGL Voxel World Generation Demo☆74Updated 2 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Voxel mesher with ambient occlusion☆42Updated 11 years ago
- WebGL GPU landscaping and erosion☆255Updated 11 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 10 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Updated 9 years ago
- Procedural Generation☆20Updated 8 years ago
- Midnight Graphics & Recreation Library☆44Updated 4 years ago
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆55Updated 11 years ago
- Procedural Colorful Galaxies☆28Updated 9 years ago
- Infinite world using MDC☆20Updated 8 years ago