Peer to Peer virtual world
☆90Jun 8, 2013Updated 12 years ago
Alternatives and similar repositories for SeaOfMemes
Users that are interested in SeaOfMemes are comparing it to the libraries listed below
Sorting:
- Voxel Engine for jMonkeyEngine☆22Mar 9, 2015Updated 10 years ago
- Implementation of infinite terrain in an isometric tile engine in javascript☆14Jul 11, 2015Updated 10 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- Entity Position Interpolation Code☆57May 9, 2019Updated 6 years ago
- A very simple marching cubes example.☆64Dec 5, 2016Updated 9 years ago
- Complete source for my experimental voxel engine☆116Oct 9, 2017Updated 8 years ago
- Java Voxel Engine☆17May 11, 2017Updated 8 years ago
- A lightweight fast and simple homebrew loader for Nintendo Wii.☆20Jul 25, 2010Updated 15 years ago
- Open-Source Voxel Editor☆24Sep 3, 2025Updated 6 months ago
- Kotlin Minecraft Client☆19Jun 13, 2015Updated 10 years ago
- Javascript MMO framework☆79Jan 13, 2012Updated 14 years ago
- C and C++ Minecraft Importer library☆109Aug 23, 2024Updated last year
- SDL Graphics Extension library☆10May 1, 2017Updated 8 years ago
- Voxel-based Editor☆13Jul 11, 2018Updated 7 years ago
- [ARCHIVED] The code repository for the DCPU-16 Toolchain.☆97Dec 13, 2017Updated 8 years ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 8 years ago
- A platformer/metroidvania game☆14Oct 4, 2025Updated 5 months ago
- Hexahedra is a C++ framework for voxel games.☆53Dec 4, 2014Updated 11 years ago
- Platform abstraction and utility library☆19Jun 21, 2025Updated 8 months ago
- ☆11Mar 7, 2022Updated 4 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- Reference implementation of the GOLF CPU.☆17Feb 6, 2017Updated 9 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 4 years ago
- A Minecraft clone... with Portals!☆48Oct 27, 2012Updated 13 years ago
- S2TC - a subset of a wellknown texture compression scheme (actually Color Cell Compression)☆45Mar 18, 2021Updated 4 years ago
- Shadertoy image shader test app with Vulkan.☆35May 26, 2017Updated 8 years ago
- A minecraft SMP Client written in D (License: GPLv3) – BraLa, Minecraft on a lower (WTF?) level☆31Mar 3, 2014Updated 12 years ago
- An experimental space game☆19Oct 30, 2017Updated 8 years ago
- Code and examples for 0fps blog☆27Jan 14, 2012Updated 14 years ago
- Unity demos of geometry3Sharp functionality☆24Jul 6, 2018Updated 7 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 3 years ago
- A 3D game engine☆13May 11, 2015Updated 10 years ago
- voxel mesher with ambient occulusion, transparency, translucency, custom block models☆23Apr 27, 2016Updated 9 years ago
- Voxel Terrain Generator☆35Aug 11, 2020Updated 5 years ago
- D library for getting standard paths☆18Jan 28, 2025Updated last year
- ☆13Nov 7, 2017Updated 8 years ago
- ☆18Sep 29, 2018Updated 7 years ago
- Build stuff from simple voxels. Uses scala.js & three.js. Requires webgl. See☆13Dec 18, 2022Updated 3 years ago