sinbad / spriterecolourLinks
Sprite processor to allow dynamic recolouring
☆26Updated 8 years ago
Alternatives and similar repositories for spriterecolour
Users that are interested in spriterecolour are comparing it to the libraries listed below
Sorting:
- Procedural world generation experiment☆24Updated 6 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- Gaffer's Network compression challenge☆99Updated 10 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- Lessons learnt from hunting jitter issues☆62Updated 7 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 9 years ago
- engine used in some nesnausk! demos☆22Updated 14 years ago
- The blizzard module for premake☆25Updated 8 years ago
- Entity Position Interpolation Code☆57Updated 6 years ago
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Core libraries and utilities☆35Updated 3 years ago
- Entity component system geared for games☆17Updated 6 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11Updated 9 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Single file minimalistic JavaScript slideshow framework☆19Updated 8 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Implementation of n-body in the flecs ECS framework☆42Updated 6 years ago
- Simple Ray Tracer☆14Updated 7 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- ☆29Updated 7 years ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Updated 10 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Code Snippets, Libraries and Example projects created with DigiPen's Zero Engine.☆12Updated 7 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Broad-phase optimizations.☆11Updated 8 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago