J-F-Liu / iso-10303
STEP implementation in Rust.
☆30Updated 3 years ago
Alternatives and similar repositories for iso-10303:
Users that are interested in iso-10303 are comparing it to the libraries listed below
- An experiment in writing algebraic constraint solvers for 3D CAD☆54Updated 4 years ago
- A STEP toolkit for Rust☆142Updated 3 months ago
- A rust CAD engine (NURBS kernel)☆18Updated last year
- A geometric constraint solver for Rust, powered by SolveSpace☆15Updated last year
- ☆22Updated last week
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆23Updated 3 years ago
- Geometry processing library in pure rust☆70Updated 6 months ago
- NURBS curves and surfaces in Rust (EARLY WIP!)☆22Updated last year
- Rust bindings to the OpenCascade CAD Kernel☆136Updated this week
- A fast, experimental STEP file viewer☆244Updated 2 years ago
- A Rust CAD System☆260Updated 3 years ago
- Data structures and algorithms for 3D geometric modeling.☆38Updated last year
- NURBS curve / surface modeling library for Rust.☆97Updated this week
- Robust predicates for computational geometry☆75Updated last year
- A 2-d, constraint-solving CAD for rapid prototyping☆35Updated 4 months ago
- A standalone Iterative Solver for 2D sketch constraints☆24Updated 4 months ago
- 3MF (3D Manufacturing Format) support for Rust☆38Updated last week
- A triangle mesh data structure including basic operations.☆75Updated 4 months ago
- script based cad using implicit geometry☆21Updated 5 years ago
- Rust crate to perform boolean operations on polygons.☆35Updated last year
- A script driven CAD program with dimensional analysis.☆26Updated last month
- ☆102Updated 2 weeks ago
- Monorepo for 3D algorithms of bitbybit.dev platform, which helps programming geometry on the browser. Use with ThreeJS, BabylonJS or buil…☆96Updated 2 weeks ago
- example repository for opencascade.js☆91Updated last year
- Mesh eXchange library.☆20Updated 3 weeks ago
- A Modern Adaptable 3D Printing Slicer☆62Updated last month
- A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.☆81Updated this week
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆95Updated last year
- General input/output functionality for 3D assets☆39Updated last month
- 2D polyline/shape library for offsetting, combining, etc.☆158Updated 10 months ago