carlmartus / rscsg
Rust Constructive Solid Geometry
☆28Updated 4 years ago
Alternatives and similar repositories for rscsg:
Users that are interested in rscsg are comparing it to the libraries listed below
- Cast between dynamic trait objects☆32Updated 5 years ago
- Asset manger for good assets only☆31Updated last year
- Safe, fully-featured bindings to the Tracy profiler☆24Updated 2 months ago
- Procedural macros for working with Vulkan shaders☆42Updated 7 months ago
- Rust wrapper for libfive.☆22Updated 5 months ago
- Generic SIMD abstractions for Rust.☆47Updated 2 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- Uniform cubic spline evaluation and inversion in Rust☆18Updated last week
- A 2D vector graphics library written in Rust☆40Updated 2 weeks ago
- Types to define keyboard related events.☆57Updated 3 weeks ago
- Use winit like the async runtime you've always wanted☆50Updated 10 months ago
- A single-threaded executor for deferred async code for games.☆56Updated 2 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- ☆38Updated 5 years ago
- ☆52Updated 5 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 9 months ago
- A rust macro to include the source of all files in a given subdirectory in the generated binary, and make them available by path name thr…☆12Updated 11 months ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆25Updated last year
- Immediate mode library in Rust☆33Updated 6 years ago
- A glsl to spirv compiler☆20Updated 5 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- Simple and Fast 2D rendering library for Rust, based on gfx-hal☆31Updated 4 years ago
- OS native dialogs for Windows, MacOS, and Linux☆33Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- A #[no_std] LinAlg library☆51Updated 3 years ago
- ☆56Updated last year
- Experimental extensions to bevy's parallax mapping shader☆20Updated 2 years ago
- ☆32Updated last year
- ☆20Updated 4 years ago