Peter Shirley's Ray Tracing in One Weekend recreated with the new Metal ray tracing API
☆18Dec 29, 2022Updated 3 years ago
Alternatives and similar repositories for MTLRaytracing
Users that are interested in MTLRaytracing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A demonstration of cubic Bezier patch evaluation with Metal tessellation shaders☆14Oct 15, 2020Updated 6 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Sep 27, 2021Updated 5 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 4 years ago
- SwiftUI wrapper of UICollectionView.☆25Jun 11, 2024Updated 2 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆64Apr 5, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- p5.gvm.js is a library for p5.js that allows you to easily create generative video with rhythm.☆12Jun 23, 2025Updated last year
- cutter2 is simple QuickTime movie editor - with powerful key shortcuts.☆11Oct 22, 2026Updated last week
- This utility library helps to generate body for GraphQL request using POJO and annotations.☆15Jan 20, 2026Updated 9 months ago
- Metal Accelerated Ray Tracing☆55Apr 8, 2021Updated 5 years ago
- My experiments with RealityKit and VisionOS☆18Apr 22, 2026Updated 6 months ago
- Apple introduced VideoToolbox with Low-latency encoding & SVC (Temporal Scalability) at WWDC 2021☆10Jul 8, 2021Updated 5 years ago
- 3D Engine made from scratch, developed in Apple's native technologies 🍏☆35Jan 23, 2026Updated 9 months ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Apr 17, 2022Updated 4 years ago
- ☆10Mar 17, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Macro for convenient use of swift-dependencies☆17Dec 1, 2025Updated 11 months ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Jan 25, 2023Updated 3 years ago
- Swift ports of Apple's Objective-C / C++ sample code☆20Apr 14, 2024Updated 2 years ago
- WIP json-schema implementation using serde☆12Dec 9, 2025Updated 10 months ago
- Framework for neural network model creating, training and using in predicting written with use of Metal Performance Shaders☆31Sep 8, 2026Updated last month
- ☆11Jul 4, 2026Updated 3 months ago
- ☆11Apr 22, 2021Updated 5 years ago
- C Immediate GUI☆11Sep 12, 2026Updated last month
- ☆12Nov 6, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆13Jan 17, 2025Updated last year
- A few stylization coreML models that I've trained with CreateML☆14Dec 23, 2021Updated 4 years ago
- ☆15Jul 17, 2023Updated 3 years ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆23Mar 10, 2025Updated last year
- ☆11Oct 7, 2024Updated 2 years ago
- A macro that expands a hexadecimal string into a floating-point color value.☆22Sep 22, 2025Updated last year
- Metal Shader! Easy!☆19Oct 13, 2025Updated last year
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆47Jun 7, 2025Updated last year
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆38Jun 14, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- "softened" boids algrorithm that can run on a GPU.☆15Jan 7, 2023Updated 3 years ago
- This project is a simple experiment combining fixed-step ray marching and noise generation in three or four dimensions.☆11Jun 11, 2023Updated 3 years ago
- View the iOS, macOS, and visionOS time zones on a map☆10Apr 26, 2026Updated 6 months ago
- ☆17Jan 17, 2020Updated 6 years ago
- DeepAo: Efficient Screen Space Ambient Occlusion Generation via Deep Network☆15Jun 3, 2020Updated 6 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 3 years ago
- ☆14Dec 10, 2023Updated 2 years ago