eoinroe / MTLRaytracing
Peter Shirley's Ray Tracing in One Weekend recreated with the new Metal ray tracing API
☆16Updated 2 years ago
Alternatives and similar repositories for MTLRaytracing:
Users that are interested in MTLRaytracing are comparing it to the libraries listed below
- ☆25Updated last year
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆36Updated last month
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆30Updated 3 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆48Updated last year
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆12Updated last month
- RealityKit custom post processing using Metal☆10Updated 2 years ago
- A demonstration of 2D animated instanced drawing in Metal☆21Updated last year
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated last year
- A demonstration of RealityKit's LowLevelMesh API☆77Updated 7 months ago
- ☆59Updated 6 months ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆80Updated last year
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆65Updated 2 years ago
- A sample project that shows an example of use of AppIntent in visionOS.☆10Updated 3 months ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- A visual Metal shader editor for macOS and iPadOS☆54Updated last year
- Adding color to real-time scene reconstruction☆23Updated 3 years ago
- RealityKit Terrain Shader - Surface Shaders and Geometry Modifiers☆25Updated last year
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 4 years ago
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆25Updated 10 months ago
- Personal test project using Metal (Mac)☆22Updated last year
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆51Updated 3 months ago
- A free and open source immersive video player (3D VR180) Swift Package for visionOS.☆20Updated this week
- Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.☆16Updated 8 months ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆12Updated 2 years ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated 8 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆47Updated 2 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆11Updated last year
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- Swift 4.2 rendition for Mac☆17Updated 4 years ago