garettbass / UnityExtensions.SelectionHistoryLinks
Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"
☆28Updated 6 years ago
Alternatives and similar repositories for UnityExtensions.SelectionHistory
Users that are interested in UnityExtensions.SelectionHistory are comparing it to the libraries listed below
Sorting:
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 8 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Pooling Solution for C# and Unity3D☆19Updated 8 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Synth in Unity☆26Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- ☆16Updated 2 years ago
- A unity plugin that provides a unified cross-platform API☆16Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.☆40Updated 8 years ago
- A mini framework to better use coroutines in Unity.☆21Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 9 years ago
- 🌈 Forget about rich text tags pain☆17Updated 4 years ago
- Unity presets browser editor window.☆21Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Unity SphereNavigation☆20Updated 6 years ago
- Light version of the ColorPalettes Asset for Unity☆26Updated 11 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Convenient Editor Window to scale Unity's Shuriken Particle System☆16Updated 8 years ago
- A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.☆42Updated 5 years ago