ryanslikesocool / Burst-Lines
Jobs-based line rendering for Unity 2020.2+
☆27Updated 3 years ago
Alternatives and similar repositories for Burst-Lines:
Users that are interested in Burst-Lines are comparing it to the libraries listed below
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- Source-like displacements for Unity☆14Updated 5 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆15Updated 5 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- ☆16Updated 7 months ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- A color management solution for Unity☆15Updated 4 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- Object detection and optimized raycast system for Unity3D☆20Updated 3 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 3 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 5 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- ☆10Updated 5 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 6 months ago