ryanslikesocool / Burst-Lines
Jobs-based line rendering for Unity 2020.2+
☆27Updated 3 years ago
Alternatives and similar repositories for Burst-Lines:
Users that are interested in Burst-Lines are comparing it to the libraries listed below
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆15Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 5 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- A type-safe replacement to SendMessage.☆16Updated 2 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- VFX for Unity☆21Updated 3 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- ☆28Updated 3 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Try and compare movement types in Unity☆27Updated 5 years ago
- A compute shader template for unity☆11Updated 5 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated last year
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Native data arrays for Unity3D with zero C# allocations☆19Updated 2 years ago
- ☆10Updated 5 years ago
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 4 years ago
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 8 months ago
- Object detection and optimized raycast system for Unity3D☆20Updated 3 years ago