alexismorin / Experimental-Tool-Mondays-Facial-Motion-Capture
Facial Motion Capture Article and Sample Project
☆11Updated 4 years ago
Alternatives and similar repositories for Experimental-Tool-Mondays-Facial-Motion-Capture:
Users that are interested in Experimental-Tool-Mondays-Facial-Motion-Capture are comparing it to the libraries listed below
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Updated 5 years ago
- ☆13Updated 4 years ago
- ☆11Updated 7 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- Feedback rendering with Texture3D testing in Unity.☆19Updated 6 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 5 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11Updated 4 years ago
- Code for the non affine transformation matrices post I made☆12Updated 5 years ago
- Personal Code/Snippet Library for Unity 3D☆24Updated 3 years ago
- ☆9Updated 5 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Updated 3 years ago
- 3D navier stokes compute shader fluid solver for unity☆9Updated 4 years ago
- VJ set at CHANNEL#18 with Unity.☆22Updated 6 years ago
- ☆21Updated 5 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆54Updated 5 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆18Updated 8 years ago
- Minimum resources to create ImageEffect.☆17Updated 2 years ago
- ☆28Updated 8 years ago
- Smash the glass!☆23Updated 6 years ago
- Simple matte composition with Unity☆14Updated 4 years ago
- This is PostEffect package(HLSL Shader).☆16Updated 5 years ago
- Procedural Lightning Shader for Unity3D☆19Updated 7 years ago
- ☆5Updated 2 months ago
- 魚の動き☆12Updated 8 years ago
- ☆30Updated 5 months ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- ☆16Updated 7 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 10 years ago
- pcache is a point and particle cache file format☆19Updated 5 years ago