forkercat / PalicoEngineLinks
Metal-Based Game Engine in Swift 🐑
☆46Updated 3 years ago
Alternatives and similar repositories for PalicoEngine
Users that are interested in PalicoEngine are comparing it to the libraries listed below
Sorting:
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆152Updated 3 months ago
- Multi-platform 2D and 3D game engine written on Swift☆87Updated last month
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆52Updated 2 years ago
- A voxel engine written in Swift☆36Updated 5 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆53Updated 5 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆43Updated last month
- pure swift OpenGL function loading☆33Updated 8 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- Simple Entity Component System in Swift 📦☆17Updated 3 years ago
- Graphics and animations with the Apple Metal API☆144Updated 2 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆101Updated 2 years ago
- A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift☆134Updated this week
- A collection of interactive animations made with code in Swift Playgrounds app☆88Updated 2 years ago
- A Swift framework that simplifies working with Apple's Metal API.☆71Updated 8 months ago
- Cross-platform math library with SIMD support☆66Updated 3 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 3 years ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆143Updated 2 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆94Updated 2 years ago
- MacOS Metal Tutorial code☆148Updated 5 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 3 months ago
- Collection of simple demos of SwiftUI + SceneKit games☆61Updated 4 months ago
- Utilities for working with bezier curves in SwiftUI☆102Updated 4 years ago
- A macOS app to explore Metal, particularly Shaders.☆31Updated last month
- ✏️ Drawing engine with Swift and Metal (GPU)☆88Updated 6 years ago
- A demonstration of 2D animated instanced drawing in Metal☆21Updated 2 years ago
- 3D Engine made from scratch, developed in Apple's native technologies 🍏☆33Updated last week
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 2 months ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 5 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆65Updated 2 months ago