MaikKlein / rlsl
Rust to SPIR-V compiler
☆559Updated 4 years ago
Alternatives and similar repositories for rlsl:
Users that are interested in rlsl are comparing it to the libraries listed below
- Rust implementation of SPIR-V module processing functionalities☆467Updated 2 weeks ago
- State of the art "build your own engine" kit powered by gfx-hal☆819Updated 2 years ago
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- A wide linear algebra crate for games and graphics.☆761Updated last week
- Rust bindings for the shaderc library.☆268Updated last month
- Examples of using vulkano☆128Updated 3 years ago
- A small path tracing renderer written in Rust.☆543Updated 2 years ago
- A software rendering crate that lets you write shaders with Rust☆319Updated 4 months ago
- Fast GPU cached text rendering☆701Updated 2 months ago
- Component Graph System experiment☆313Updated 4 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,099Updated 2 years ago
- A linear algebra and mathematics library for computer graphics.☆1,169Updated 4 months ago
- 🎳 Rust binding for NVIDIA PhysX 🦀☆688Updated last year
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆817Updated last year
- Tiny OBJ Loader in Rust☆245Updated 3 months ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆409Updated 2 weeks ago
- Geometry primitives (basic linear algebra) for Rust☆469Updated 2 months ago
- Mirror of https://gitlab.redox-os.org/redox-os/rusttype☆633Updated last year
- 2 and 3-dimensional collision detection library in Rust.☆931Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆475Updated 4 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆482Updated last year
- Rust bindings to wgpu native library☆1,679Updated 3 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆296Updated 7 months ago
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆678Updated last year
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- [abandoned] Totally not inspired Rust 3D library☆559Updated 2 years ago
- A crate for loading glTF 2.0☆568Updated 3 months ago
- An OpenGL function pointer loader for Rust☆701Updated last year
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆177Updated 9 months ago
- (Mirror of GitLab) GPGPU Framework for Rust☆447Updated 4 years ago